Template:ShipAbilities: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
! | ! Upgrade Name | ||
! Upgrade Type | |||
! Upgrade Description | ! Upgrade Description | ||
|- | |- | ||
| [[File:shipabilities_arcaneshot.jpg|center|link=]] <br />'''Arcane Shot''' | | [[File:shipabilities_arcaneshot.jpg|center|link=]] <br />'''Arcane Shot''' | ||
| Lesser | |||
| style="text-align:left;" |Fires 6 volleys at 50% accuracy with scatter radius 1 and damage radius 1. | | style="text-align:left;" |Fires 6 volleys at 50% accuracy with scatter radius 1 and damage radius 1. | ||
Successful hits deal damage to all ship locations: | Successful hits deal damage to all ship locations: | ||
Line 13: | Line 15: | ||
|- | |- | ||
| [[File:shipabilities_boneshot.jpg|center|link=]] <br />'''Boneshot''' | | [[File:shipabilities_boneshot.jpg|center|link=]] <br />'''Boneshot''' | ||
| Lesser | |||
| style="text-align:left;" | Fires 6 volleys with scatter radius 2 and damage radius 1. | | style="text-align:left;" | Fires 6 volleys with scatter radius 2 and damage radius 1. | ||
Successful hits deal damage to all ship locations: | Successful hits deal damage to all ship locations: | ||
Line 21: | Line 24: | ||
|- | |- | ||
| [[File:shipabilities_explosiveammunition.jpg|center|link=]] <br />'''Explosive Ammunition''' | | [[File:shipabilities_explosiveammunition.jpg|center|link=]] <br />'''Explosive Ammunition''' | ||
| Lesser | |||
| style="text-align:left;" | Fires 3 volleys with scatter radius 2 and damage radius 1. | | style="text-align:left;" | Fires 3 volleys with scatter radius 2 and damage radius 1. | ||
Successful hits deal damage to all ship locations: | Successful hits deal damage to all ship locations: | ||
Line 29: | Line 33: | ||
|- | |- | ||
| [[File:shipabilities_glasscannon.jpg|center|link=]] <br />'''Glass Cannon''' | | [[File:shipabilities_glasscannon.jpg|center|link=]] <br />'''Glass Cannon''' | ||
| Lesser | |||
| style="text-align:left;" | Fires 6 volleys with scatter radius 2 and damage radius 1. | | style="text-align:left;" | Fires 6 volleys with scatter radius 2 and damage radius 1. | ||
Successful hits deal damage to all ship locations: | Successful hits deal damage to all ship locations: | ||
Line 38: | Line 43: | ||
|- | |- | ||
| [[File:shipabilities_hardtoport.jpg|center|link=]] <br />'''Hard to Port''' | | [[File:shipabilities_hardtoport.jpg|center|link=]] <br />'''Hard to Port''' | ||
| Lesser | |||
| style="text-align:left;" | Increase ship speed by 20% for the next 15 seconds. | | style="text-align:left;" | Increase ship speed by 20% for the next 15 seconds. | ||
|- | |- | ||
| [[File:shipabilities_holdfast.jpg|center|link=]] <br />'''Hold Fast''' | | [[File:shipabilities_holdfast.jpg|center|link=]] <br />'''Hold Fast''' | ||
| Lesser | |||
| style="text-align:left;" | Reduces damage taken by crewmembers by 25% for the next 30 seconds. | | style="text-align:left;" | Reduces damage taken by crewmembers by 25% for the next 30 seconds. | ||
|- | |- | ||
| [[File:shipabilities_luck.jpg|center|link=]] <br />'''Luck''' | | [[File:shipabilities_luck.jpg|center|link=]] <br />'''Luck''' | ||
| Lesser | |||
| style="text-align:left;" | Increases accuracy of normal cannonfire by 15% and decreases the chance to be hit by opposing cannonfire by 15% for the next 30 seconds. | | style="text-align:left;" | Increases accuracy of normal cannonfire by 15% and decreases the chance to be hit by opposing cannonfire by 15% for the next 30 seconds. | ||
|- | |- | ||
| [[File:shipabilities_mortarfire.jpg|center|link=]] <br />'''Mortar Fire''' | | [[File:shipabilities_mortarfire.jpg|center|link=]] <br />'''Mortar Fire''' | ||
| Lesser | |||
| style="text-align:left;" | Fires 3 volleys with scatter radius 3 and damage radius 1. | | style="text-align:left;" | Fires 3 volleys with scatter radius 3 and damage radius 1. | ||
Successful hits deal damage to all ship locations: | Successful hits deal damage to all ship locations: | ||
Line 55: | Line 64: | ||
|- | |- | ||
| [[File:shipabilities_smokeshot.jpg|center|link=]] <br />'''Smokeshot''' | | [[File:shipabilities_smokeshot.jpg|center|link=]] <br />'''Smokeshot''' | ||
| Lesser | |||
| style="text-align:left;" | Fires 6 volleys with scatter radius 3 and damage radius 1. | | style="text-align:left;" | Fires 6 volleys with scatter radius 3 and damage radius 1. | ||
Successful hits deal damage to all ship locations: | Successful hits deal damage to all ship locations: | ||
Line 64: | Line 74: | ||
|- | |- | ||
| [[File:shipabilities_swiftreload.jpg|center|link=]] <br />'''Swift Reload''' | | [[File:shipabilities_swiftreload.jpg|center|link=]] <br />'''Swift Reload''' | ||
| Lesser | |||
| style="text-align:left;" | Reduces current reloading cooldown to 0 seconds. | | style="text-align:left;" | Reduces current reloading cooldown to 0 seconds. | ||
|- | |- | ||
| [[File:shipabilities_depthcharges.jpg|center|link=]] <br />'''Depth Charges''' | | [[File:shipabilities_depthcharges.jpg|center|link=]] <br />'''Depth Charges''' | ||
| Lesser | |||
| style="text-align:left;" | Deploys 1 depth charge per cannon on the ship behind the tillerman. | | style="text-align:left;" | Deploys 1 depth charge per cannon on the ship behind the tillerman. | ||
Any ship moving over a depth charge will detonate it and take 150 Hull damage. | Any ship moving over a depth charge will detonate it and take 150 Hull damage. | ||
Line 73: | Line 85: | ||
|- | |- | ||
| [[File:shipabilities_powdermishap.jpg|center|link=]] <br />'''Powder Mishap''' | | [[File:shipabilities_powdermishap.jpg|center|link=]] <br />'''Powder Mishap''' | ||
| Lesser | |||
| style="text-align:left;" | Targets nearest other ship within 25 tiles that is currently reloading and: | | style="text-align:left;" | Targets nearest other ship within 25 tiles that is currently reloading and: | ||
*adds 30 seconds to target ship's reloading time, | *adds 30 seconds to target ship's reloading time, | ||
Line 80: | Line 93: | ||
|- | |- | ||
| [[File:shipabilities_seachange.jpg|center|link=]] <br />'''Sea Change''' | | [[File:shipabilities_seachange.jpg|center|link=]] <br />'''Sea Change''' | ||
| Lesser | |||
| style="text-align:left;" | Cancels all negative status effects on ship and cures poison for all targets on board. | | style="text-align:left;" | Cancels all negative status effects on ship and cures poison for all targets on board. | ||
|} | |} | ||
Revision as of 07:58, 20 June 2020
Upgrade Name | Upgrade Type | Upgrade Description |
---|---|---|
Arcane Shot |
Lesser | Fires 6 volleys at 50% accuracy with scatter radius 1 and damage radius 1.
Successful hits deal damage to all ship locations:
|
Boneshot |
Lesser | Fires 6 volleys with scatter radius 2 and damage radius 1.
Successful hits deal damage to all ship locations:
Any creature or player hit has it's armor rating reduced by 25 for 30 seconds. |
Explosive Ammunition |
Lesser | Fires 3 volleys with scatter radius 2 and damage radius 1.
Successful hits deal damage to all ship locations:
|
Glass Cannon |
Lesser | Fires 6 volleys with scatter radius 2 and damage radius 1.
Successful hits deal damage to all ship locations:
Any creature or player hit will also take 100% of base damage in bleed damage. |
Hard to Port |
Lesser | Increase ship speed by 20% for the next 15 seconds. |
Hold Fast |
Lesser | Reduces damage taken by crewmembers by 25% for the next 30 seconds. |
Luck |
Lesser | Increases accuracy of normal cannonfire by 15% and decreases the chance to be hit by opposing cannonfire by 15% for the next 30 seconds. |
Mortar Fire |
Lesser | Fires 3 volleys with scatter radius 3 and damage radius 1.
Successful hits deal damage to all ship locations:
|
Smokeshot |
Lesser | Fires 6 volleys with scatter radius 3 and damage radius 1.
Successful hits deal damage to all ship locations:
Reduces ship's cannon accuracy by 50% for 15 seconds. |
Swift Reload |
Lesser | Reduces current reloading cooldown to 0 seconds. |
Depth Charges |
Lesser | Deploys 1 depth charge per cannon on the ship behind the tillerman.
Any ship moving over a depth charge will detonate it and take 150 Hull damage. Depth charges last 60 seconds. |
Powder Mishap |
Lesser | Targets nearest other ship within 25 tiles that is currently reloading and:
This ability cannot be stacked. |
Sea Change |
Lesser | Cancels all negative status effects on ship and cures poison for all targets on board. |