Forensic Evaluation: Difference between revisions
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===PvP Bonus=== | ===PvP Bonus=== | ||
* The maximum Forensic Eval melee damage bonus that can be achieved against other players is 12%. Formula: (25% * (Forensic Eval Skill / 100)) * 40% | * The maximum Forensic Eval melee damage bonus (including archery) that can be achieved against other players is 12%. Formula: (25% * (Forensic Eval Skill / 100)) * 40% | ||
* When attacking a player, add [[Base Weapon Damage]] * Current Forensic Eval Bonus damage per swing. | * When attacking a player, add [[Base Weapon Damage]] * Current Forensic Eval Bonus damage per swing. | ||
* The maximum Forensic Eval spell damage bonus that can be achieved against other players is 12%. Formula: (25% * (Forensic Eval Skill / 100)) * 40% | * The maximum Forensic Eval spell damage bonus that can be achieved against other players is 12%. Formula: (25% * (Forensic Eval Skill / 100)) * 40% |
Revision as of 23:49, 4 January 2021
Summary
Players can harvest Leather using a Skinning Knife and have a chance to carve colored leather from corpses. When a player carves a creature's corpse, they will gain a melee and spell damage bonus, and barding skill bonus as well.
- Players can use Forensic Evaluation or a Skinning Knife and target themselves or the ground nearby to activate "Smart Harvest" which will carve all "grey" notoriety corpses within 2 tiles
- Carving a creature corpse will automatically open the corpse for the player
- Players have a chance to carve colored leather from corpses and all leather colors are possible on any creature, provided the player meets the material's skill requirements
- All creatures are carvable for leather and meat, and have a chance of special cooking ingredients, scaled based on the player's Forensic Eval skill
- The amount of leather and meat when carving corpses is (50% + (150% * (Forensic Skill / 100)) of the base amount for the creature
- The chance for a player to harvest colored leather instead of regular leather is (4% * (1 + Tool Bonus))
- You can use it on yourself in order to harvest the closest body.
Harvesting Colored Leather
Regular Leather
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Dullhide Leather
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Shadowhide Leather
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Copperhide Leather
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Bronzehide Leather
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Goldenhide Leather
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Rosehide Leather
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Verehide Leather
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Valehide Leather
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Avarhide Leather
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Colored Skinning Knives
Players using exceptional and colored material Skinning Knives will receive a Tool Bonus to their chance of harvesting colored leather as follows (with all applicable bonuses stacking):
- Exceptional Quality Skinning Knife Tool Bonus: 0.04
- Master Crafted Tool Bonus: 0.04
- Dull Copper Skinning Knife Tool Bonus: 0.02
- Shadow Iron Skinning Knife Tool Bonus: 0.04
- Copper Skinning Knife Tool Bonus: 0.06
- Bronze Skinning Knife Tool Bonus: 0.08
- Gold Skinning Knife Tool Bonus: 0.10
- Agapite Skinning Knife Tool Bonus: 0.12
- Verite Skinning Knife Tool Bonus: 0.14
- Valorite Skinning Knife Tool Bonus: 0.16
- Avarite Skinning Knife Tool Bonus: 0.18
Skinning Maps
- When using Skinning Maps, search radius is increased by (100% * (Forensic Eval Skill / 100))
Buffs
The Forensic Eval Slayer bonus has been reduced to 3 hours (previously was 12 hours) Patch Notes 20191003
PvM Bonus
- The maximum Forensic Eval melee damage bonus (including archery) that can be achieved against creatures is 30%. Formula: (25% * (Forensic Eval Skill / 100))
- When attacking a creature, add Base Weapon Damage * Current Forensic Eval Bonus damage per swing.
- The maximum Forensic Eval spell damage bonus that can be achieved against creatures is 30%. Formula: (25% * (Forensic Eval Skill / 100))
- The maximum barding skills bonus that can be achieved is 12%. Formula: (10% * (Forensic Eval Skill / 100))
PvP Bonus
- The maximum Forensic Eval melee damage bonus (including archery) that can be achieved against other players is 12%. Formula: (25% * (Forensic Eval Skill / 100)) * 40%
- When attacking a player, add Base Weapon Damage * Current Forensic Eval Bonus damage per swing.
- The maximum Forensic Eval spell damage bonus that can be achieved against other players is 12%. Formula: (25% * (Forensic Eval Skill / 100)) * 40%
Hamstring
Visit the Hamstring page for more information.