PvP Damage Cap: Difference between revisions
Jump to navigation
Jump to search
DwnWthVwls (talk | contribs) |
DwnWthVwls (talk | contribs) |
||
Line 24: | Line 24: | ||
Inscription (magery only, when casting from a scroll) | Inscription (magery only, when casting from a scroll) | ||
Fishing ( | Fishing (spears only) | ||
Mining (maces only) | Mining (maces only) | ||
Lumberjacking (axes only) | Lumberjacking (axes only) |
Revision as of 02:54, 6 March 2021
PvP Damage Cap
There are separate damage caps in PvP for melee and spellcasting.
Melee Damage Cap is Tactics + Anatomy + 20% damage bonus from supplemental skills such as camping, tracking, etc.
Spell Damage Cap is Evaluating Intelligence + 10% damage bonus from supplemental skills such as camping, tracking, etc.
Supplemental Damage skills provide 40% of their PvM damage bonus in PvP.
Supplemental Damage Skills
Camping
Tracking
Forensic Evaluation
Blacksmithing (metal weapons only)
Carpentry (wooden weapons only)
Inscription (magery only, when casting from a scroll)
Fishing (spears only)
Mining (maces only)
Lumberjacking (axes only)