PvP Damage Cap: Difference between revisions
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==Supplemental Skills== | ==Supplemental Skills== | ||
Camping | Camping | ||
Forensic Evaluation | |||
Tracking | Tracking | ||
Blacksmithing (metal weapons only) | Blacksmithing (metal weapons only) |
Revision as of 02:58, 6 March 2021
PvP Damage Cap
There are separate damage caps in PvP for melee and spellcasting.
Melee Damage Cap is Tactics + Anatomy + 20% damage bonus from supplemental skills (see below)
Spell Damage Cap is Evaluating Intelligence + 10% damage bonus from supplemental skills (see below)
Supplemental Damage skills provide 40% of their PvM damage bonus in PvP.
Supplemental Skills
Camping
Forensic Evaluation
Tracking
Blacksmithing (metal weapons only)
Carpentry (wooden weapons only)
Inscription (magery only, when casting from a scroll)
Fishing (spears only)
Mining (maces only)
Lumberjacking (axes only)