Template:BreathPetTraits: Difference between revisions
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(Created page with "{| class="wikitable" !colspan="3"|Breath Trait Group |- ! Name ! Description |- | style="text-align:center;" | link=<br />Predator | Increases All D...") |
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! Description | ! Description | ||
|- | |- | ||
| | | Predator | ||
| Increases All Damage by 10% | | Increases All Damage by 10% | ||
|- | |- | ||
| | | Accuracy | ||
| Increases Melee Accuracy by 10% | | Increases Melee Accuracy by 10% | ||
|- | |- | ||
| | | Savagery | ||
| Increases Melee Damage by 12.5% | | Increases Melee Damage by 12.5% | ||
|- | |- | ||
| | | Swiftness | ||
| Increases Attack Speed by 7.5% | | Increases Attack Speed by 7.5% | ||
|- | |- | ||
| | | Vicious | ||
| Increases Melee Damage by 20% when target below 66% Hit Points | | Increases Melee Damage by 20% when target below 66% Hit Points | ||
|- | |- | ||
| | | Survival | ||
| Increases Damage Resistance by 10% | | Increases Damage Resistance by 10% | ||
|- | |- | ||
| | | Mutation | ||
| Reduces Ability cooldowns by 3 Seconds | | Reduces Ability cooldowns by 3 Seconds | ||
|- | |- | ||
| | | Mender | ||
| Increases Healing amounts received from Players by 25% | | Increases Healing amounts received from Players by 25% | ||
|- | |- | ||
| | | Vigor | ||
| Increases Melee Damage by 15% while above 50% Hit Points | | Increases Melee Damage by 15% while above 50% Hit Points | ||
|- | |- | ||
| | | Vengeance | ||
| Increases Cooldown Ability damage by 50% | | Increases Cooldown Ability damage by 50% | ||
|} | |} |
Revision as of 20:29, 14 April 2021
Breath Trait Group | ||
---|---|---|
Name | Description | |
Predator | Increases All Damage by 10% | |
Accuracy | Increases Melee Accuracy by 10% | |
Savagery | Increases Melee Damage by 12.5% | |
Swiftness | Increases Attack Speed by 7.5% | |
Vicious | Increases Melee Damage by 20% when target below 66% Hit Points | |
Survival | Increases Damage Resistance by 10% | |
Mutation | Reduces Ability cooldowns by 3 Seconds | |
Mender | Increases Healing amounts received from Players by 25% | |
Vigor | Increases Melee Damage by 15% while above 50% Hit Points | |
Vengeance | Increases Cooldown Ability damage by 50% |