Colossal Blazing Beetle: Difference between revisions

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[[Category:Taming]]__NOTOC__
[[Category:Taming]]__NOTOC__
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
! colspan="16" |[[File:.jpg|link=]]<br />
! colspan="16" |[[File:colossalblazingbeetle.jpg|link=]]<br />Colossal Blazing Beetle
 
|-
! TraitGroup
! Slots
! Taming
! Hits
! MinDmg
! MaxDmg
! Wrestling
! Armor
! Resist
! SpellMin
! SpellMax
! Poisoning
! Poison
! PoisonRst
! SpecialRst
! Stealth
|-
| Burdenbeast
| 4
| 120
| 600
| 44
| 68
| 85
| 75
| 50
|
|
|
|
|
|
|
|}




===DPS Stats===
===DPS Stats===
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"  
|-
! DPS
! DPS/Slot
! Avg10Sec
! High10Sec
! HighHit
! uDog
! uDPS
! uDPS/Slot
! uAvg10Sec
! uHigh10Sec
! uHighHit
|-
|-
| 35.53
| 8.88
| 355
| 796
| 124
| 0
| 35.53
| 8.88
| 355
| 796
| 124
|}





Revision as of 17:48, 14 April 2021


Colossal Blazing Beetle
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
Burdenbeast 4 120 600 44 68 85 75 50


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
35.53 8.88 355 796 124 0 35.53 8.88 355 796 124


Abilities

Name Type Description
Flamestrike Passive Has a 15% chance on melee attack to inflict (DamageMax * 1.0) damage
Fiery Charge Cooldown Teleports to a location up to 12 tiles away and inflicts (DamageMax * 0.9) damage against up to 3 targets within 3 tiles (the first target hit also takes +50% damage)


Trait Group

Burdenbeast Trait Group
Level Name Description
2 Predator Increases All Damage by 10%
Survival Increases Damage Resistance by 10%
4 Accuracy Increases Melee Accuracy by 10%
Mender Increases Healing amounts received from Players by 25%
6 Bonebreaker Melee Attacks ignore 25 Armor on target
Mule Becomes a Pack Creature with 50 Stones Capacity per Control Slot
8 Swiftness Increases Attack Speed by 7.5%
Aggression Increases Melee Damage by 7% per Aggroed target (up to 5 targets)
10 Vicious Increases Melee Damage by 20% when target below 66% Hit Points
Mutation Reduces Ability cooldowns by 3 Seconds