Template:TameablePetTraitsGroupCrusher: Difference between revisions
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!colspan="6"|Crusher Group Pets | !colspan="6"|Crusher Group Pets | ||
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| style="vertical-align:bottom;" |[[File:huskcrab.jpg|link=]]<br />Husk Crab | | style="vertical-align:bottom;" |[[File:huskcrab.jpg|link=Husk Crab]]<br />[[Husk Crab]] | ||
| style="vertical-align:bottom;" |[[File:komodo.jpg|link=]]<br />Komodo | | style="vertical-align:bottom;" |[[File:komodo.jpg|link=Komodo]]<br />[[Komodo]] | ||
| style="vertical-align:bottom;" |[[File:monitor.jpg|link=]]<br />Monitor | | style="vertical-align:bottom;" |[[File:monitor.jpg|link=Monitor]]<br />[[Monitor]] | ||
| style="vertical-align:bottom;" |[[File:monitorhatchling.jpg|link=]]<br />Monitor Hatchling | | style="vertical-align:bottom;" |[[File:monitorhatchling.jpg|link=Monitor Hatchling]]<br />[[Monitor Hatchling]] | ||
| style="vertical-align:bottom;" |[[File:sandcrab.jpg|link=]]<br />Sand Crab | | style="vertical-align:bottom;" |[[File:sandcrab.jpg|link=Sand Crab]]<br />[[Sand Crab]] | ||
| style="vertical-align:bottom;" |[[File:searinglizard.jpg|link=]]<br />Searing Lizard | | style="vertical-align:bottom;" |[[File:searinglizard.jpg|link=Searing Lizard]]<br />[[Searing Lizard]] | ||
|} | |} | ||
{{CrusherPetTraits1}} | {{CrusherPetTraits1}} |
Latest revision as of 22:52, 14 April 2021
Crusher Group Pets | |||||
---|---|---|---|---|---|
Husk Crab |
Komodo |
Monitor |
Monitor Hatchling |
Sand Crab |
Searing Lizard |
Crusher Trait Group | ||
---|---|---|
Level | Name | Description |
2 | Predator |
Increases All Damage by 10% |
Survival |
Increases Damage Resistance by 10% | |
4 | Accuracy |
Increases Melee Accuracy by 10% |
Aggression |
Increases Melee Damage by 7% per Aggroed target (up to 5 targets) | |
6 | Savagery |
Increases Melee Damage by 12.5% |
Adaptive |
Increases Cooldown Ability trigger chances by 100% of normal | |
8 | Swiftness |
Increases Attack Speed by 7.5% |
Mender |
Increases Healing amounts received from Players by 25% | |
10 | Vicious |
Increases Melee Damage by 20% when target below 66% Hit Points |
Clinch |
Cooldown Ability has 25% chance to Hinder creature or Hamstring player |