Searing Imp: Difference between revisions

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(Created page with "Category:Taming__NOTOC__ {| class="wikitable" style="text-align:center;" ! colspan="9" |link=<br />Searing Imp |- ! TraitGroup ! Slots ! Taming ! H...")
 
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[[Category:Taming]]__NOTOC__
[[Category:Creatures]][[Category:Taming]][[Category:Inferno]]__NOTOC__
==Creature Stats==
{| class="wikitable" style="text-align:center;"
|-
! colspan="8" | [[File:searingimp.jpg|link=]]<br />Searing Imp
|-
! Slayer
! Difficulty
! GoldValue
! Hits
! MinDmg
! MaxDmg
! Wrestling
! Armor
|-
| Daemonic
| 6.6
| 60
| 250
| 6
| 12
| 60
| 25
|-
! Resist
! Magery
! EvalInt
! Poisoning
! Poison
! PoisonResist
! Stealth
!
|-
| 100
| 50
| 50
|
|
|
|
|
|}
 
 
 
==Tameable Stats==
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
! colspan="9" |[[File:searingimp.jpg|link=]]<br />Searing Imp
! colspan="9" |[[File:searingimp.jpg|link=]]<br />Searing Imp

Revision as of 05:16, 23 April 2021

Creature Stats


Searing Imp
Slayer Difficulty GoldValue Hits MinDmg MaxDmg Wrestling Armor
Daemonic 6.6 60 250 6 12 60 25
Resist Magery EvalInt Poisoning Poison PoisonResist Stealth
100 50 50


Tameable Stats


Searing Imp
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Mage 1 80 150 6 8 50 25 100
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
6 8


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
7.84 7.84 78 118 23 0.28 10.03 10.03 100 151 29


Abilities

Name Type Description
Swarm Passive Gains +2% melee and spell damage for each tamed creature owned by controller (including itself) attacking the same target
Spellburn Passive Has a 15% chance on spellcast to inflict an additional (SpellDamageMax * 1.0) damage that ignores armor to the target


Trait Group

Mage Trait Group
Level Name Description
2 Predator Increases All Damage by 10%
Survival Increases Damage Resistance by 10%
4 Potency Increases Charged Spell chance by 25%
Breach Spells ignore 50 Magic Resist on target
6 Sorcery Increases Spell Damage by 12.5%
Mender Increases Healing amounts received from Players by 25%
8 Swiftness Increases Attack Speed by 7.5%
Conduit Increases Spell Damage by 15% while above 66% Hit Points
10 Smite Increases Spell Damage by 20% when target below 66% Hit Points
Pack Tactics Increases Damage bonus from Swarm ability by flat 15%