Template:SwampPetTraits1: Difference between revisions
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| style="text-align:left;" | Increases All Damage by 10% | | style="text-align:left;" | Increases All Damage by 10% | ||
|- | |- | ||
| [[File:survival.jpg|link=]]<br />Survival | |||
| style="text-align:left;" | Increases Damage Resistance by 10% | |||
|- | |||
| rowspan="2" style="vertical-align:middle;" | 4 | |||
| [[File:accuracy.jpg|link=]]<br />Accuracy | | [[File:accuracy.jpg|link=]]<br />Accuracy | ||
| style="text-align:left;" | Increases Melee Accuracy by 10% | | style="text-align:left;" | Increases Melee Accuracy by 10% | ||
|- | |- | ||
| rowspan="2" style="vertical-align:middle;" | | | [[File:remedy.jpg|link=]]<br />Remedy | ||
| style="text-align:left;" | Increases Damage Resistance by 5% and Special Resistance by 33% | |||
|- | |||
| rowspan="2" style="vertical-align:middle;" | 6 | |||
| [[File:venom.jpg|link=]]<br />Venom | | [[File:venom.jpg|link=]]<br />Venom | ||
| style="text-align:left;" | Increases Melee Damage by 20% to Poisoned targets (Greater or above) | | style="text-align:left;" | Increases Melee Damage by 20% to Poisoned targets (Greater or above) | ||
|- | |- | ||
| [[File:tolerance.jpg|link=]]<br />Tolerance | |||
| style="text-align:left;" | Increases Damage Resistance by 5% and Poison Resistance by 33% | |||
|- | |||
| rowspan="2" style="vertical-align:middle;" | 8 | |||
| [[File:swiftness.jpg|link=]]<br />Swiftness | | [[File:swiftness.jpg|link=]]<br />Swiftness | ||
| style="text-align:left;" | Increases Attack Speed by 7.5% | | style="text-align:left;" | Increases Attack Speed by 7.5% | ||
|- | |- | ||
| rowspan="2" style="vertical-align:middle;" | | | [[File:thorns.jpg|link=]]<br />Thorns | ||
| style="text-align:left;" | Inflicts back 25% of Damage Taken if within 1 tile<br />Has 15 second cooldown after (DamageMax * 3.0) has been inflicted | |||
|- | |||
| rowspan="2" style="vertical-align:middle;" | 10 | |||
| [[File:vicious.jpg|link=]]<br />Vicious | | [[File:vicious.jpg|link=]]<br />Vicious | ||
| style="text-align:left;" | Increases Melee Damage by 20% when target below 66% Hit Points | | style="text-align:left;" | Increases Melee Damage by 20% when target below 66% Hit Points | ||
|- style="text-align:left;" | |- style="text-align:left;" | ||
| style="text-align:center;" | [[File:mender.jpg|link=]]<br />Mender | | style="text-align:center;" | [[File:mender.jpg|link=]]<br />Mender | ||
| Increases Healing amounts received from Players by 25% | | Increases Healing amounts received from Players by 25% | ||
|} | |} |
Revision as of 04:05, 16 April 2021
Swamp Trait Group | ||
---|---|---|
Level | Name | Description |
2 | ![]() Predator |
Increases All Damage by 10% |
![]() Survival |
Increases Damage Resistance by 10% | |
4 | ![]() Accuracy |
Increases Melee Accuracy by 10% |
![]() Remedy |
Increases Damage Resistance by 5% and Special Resistance by 33% | |
6 | ![]() Venom |
Increases Melee Damage by 20% to Poisoned targets (Greater or above) |
![]() Tolerance |
Increases Damage Resistance by 5% and Poison Resistance by 33% | |
8 | ![]() Swiftness |
Increases Attack Speed by 7.5% |
![]() Thorns |
Inflicts back 25% of Damage Taken if within 1 tile Has 15 second cooldown after (DamageMax * 3.0) has been inflicted | |
10 | ![]() Vicious |
Increases Melee Damage by 20% when target below 66% Hit Points |
![]() Mender |
Increases Healing amounts received from Players by 25% |