Lemura: Difference between revisions

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(Created page with "Category:Taming__NOTOC__ {| class="wikitable" style="text-align:center;" ! colspan="9" |link=<br />Lemura |- ! TraitGroup ! Slots ! Taming ! Hits ! Min...")
 
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[[Category:Taming]]__NOTOC__
[[Category:Creatures]][[Category:Taming]][[Category:Cavernam]]__NOTOC__
==Creature Stats==
{| class="wikitable" style="text-align:center;"
|-
! colspan="8" | [[File:lemura.jpg|link=]]<br />Lemura
|-
! Slayer
! Difficulty
! GoldValue
! Hits
! MinDmg
! MaxDmg
! Wrestling
! Armor
|-
| Construct
| 18.4
| 180
| 938
| 15
| 25
| 90
| 50
|-
! Resist
! Magery
! EvalInt
! Poisoning
! Poison
! PoisonResist
! Stealth
!
|-
| 150
|
|
|
|
|
|
|
|}
 
 
 
==Tameable Stats==
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
! colspan="9" |[[File:lemura.jpg|link=]]<br />Lemura
! colspan="9" |[[File:lemura.jpg|link=]]<br />Lemura

Revision as of 23:51, 22 April 2021

Creature Stats


Lemura
Slayer Difficulty GoldValue Hits MinDmg MaxDmg Wrestling Armor
Construct 18.4 180 938 15 25 90 50
Resist Magery EvalInt Poisoning Poison PoisonResist Stealth
150


Tameable Stats


Lemura
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Sentinel 1 120 200 16 20 85 75 125
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
33% 33%


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
9.3 9.3 93 168 40 0 9.3 9.3 93 168 40


Abilities

Name Type Description
Swarm Passive Gains +2% melee and spell damage for each tamed creature owned by controller (including itself) attacking the same target
Spellshield Passive Spells cast onto the creature have a 15% chance to increase its magic resist skill by 100 for 3 seconds
Reactive Armor Cooldown Applies the reactive armor spell to the creature (with 100 total damage reduction)
Magic Reflect Cooldown Applies the magic reflect spell to the creature


Trait Group

Sentinel Trait Group
Level Name Description
2 Predator Increases All Damage by 10%
Survival Increases Damage Resistance by 10%
4 Accuracy Increases Melee Accuracy by 10%
Enchantment Increases Damage Resistance by 10%
6 Savagery Increases Melee Damage by 12.5%
Remedy Increases Damage Resistance by 5% and Special Resistance by 33%
8 Swiftness Increases Attack Speed by 7.5%
Mender Increases Healing amounts received from Players by 25%
10 Vicious Increases Melee Damage by 20% when target below 66% Hit Points
Mutation Reduces Ability cooldowns by 3 Seconds