Rime Guar: Difference between revisions

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(Created page with "Category:Taming__NOTOC__ {| class="wikitable" style="text-align:center;" ! colspan="9" |link=<br />Rime Guar |- ! TraitGroup ! Slots ! Taming ! Hits...")
 
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[[Category:Taming]]__NOTOC__
[[Category:Creatures]][[Category:Taming]][[Category:Cavernam]]__NOTOC__
==Creature Stats==
{| class="wikitable" style="text-align:center;"
|-
! colspan="8" | [[File:rimeguar.jpg|link=]]<br />Rime Guar
|-
! Slayer
! Difficulty
! GoldValue
! Hits
! MinDmg
! MaxDmg
! Wrestling
! Armor
|-
| Beastial
| 4.1
| 40
| 312
| 8
| 16
| 70
| 75
|-
! Resist
! Magery
! EvalInt
! Poisoning
! Poison
! PoisonResist
! Stealth
!
|-
| 25
|
|
|
|
|
|
|
|}
 
 
 
==Tameable Stats==
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
! colspan="9" |[[File:rimeguar.jpg|link=]]<br />Rime Guar
! colspan="9" |[[File:rimeguar.jpg|link=]]<br />Rime Guar

Revision as of 00:01, 23 April 2021

Creature Stats


Rime Guar
Slayer Difficulty GoldValue Hits MinDmg MaxDmg Wrestling Armor
Beastial 4.1 40 312 8 16 70 75
Resist Magery EvalInt Poisoning Poison PoisonResist Stealth
25


Tameable Stats


Rime Guar
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Guar 1 100 200 12 16 75 75 50
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
 


DPS Stats

Abilities

Name Type Description
Swarm Passive Gains +2% melee and spell damage for each tamed creature owned by controller (including itself) attacking the same target
Chill Touch Passive Has a 15% chance on melee attack to inflict (Damage Max * 1.0) damage and reduce their attack speed by (Control Slots * 2%) for 15 seconds


Trait Group

Guar Trait Group
Level Name Description
2 Predator Increases All Damage by 10%
Survival Increases Damage Resistance by 10%
4 Accuracy Increases Melee Accuracy by 10%
Vigor Increases Melee Damage by 15% while above 50% Hit Points
6 Savagery Increases Melee Damage by 12.5%
Toughness Increases Physical Damage Resistance by 15%
8 Swiftness Increases Attack Speed by 7.5%
Mender Increases Healing amounts received from Players by 25%
10 Vicious Increases Melee Damage by 20% when target below 66% Hit Points
Mule Becomes a Pack Creature with 50 Stones Capacity per Control Slot