Giant Black Widow: Difference between revisions

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[[Category:Taming]]__NOTOC__
[[Category:Creatures]][[Category:Taming]][[Category:Darkmire Temple]]__NOTOC__
==Creature Stats==
{| class="wikitable" style="text-align:center;"
|-
! colspan="8" | [[File:giantblackwidow1.jpg|link=]]<br />Giant Black Widow
|-
! Slayer
! Difficulty
! GoldValue
! Hits
! MinDmg
! MaxDmg
! Wrestling
! Armor
|-
| Beastial
| 19.8
| 180
| 625
| 10
| 20
| 90
| 25
|-
! Resist
! Magery
! EvalInt
! Poisoning
! Poison
! PoisonResist
! Stealth
!
|-
| 25
|
|
| 60
| Lethal
| 60%
|
|
|}
 
 
 
==Tameable Stats==
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
! colspan="9" |[[File:giantblackwidow1.jpg|link=]]<br />Giant Black Widow
! colspan="9" |[[File:giantblackwidow1.jpg|link=]]<br />Giant Black Widow

Revision as of 00:49, 23 April 2021

Creature Stats


Giant Black Widow
Slayer Difficulty GoldValue Hits MinDmg MaxDmg Wrestling Armor
Beastial 19.8 180 625 10 20 90 25
Resist Magery EvalInt Poisoning Poison PoisonResist Stealth
25 60 Lethal 60%


Tameable Stats


Giant Black Widow
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Spider 3 110 300 28 36 90 25 50
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
30 Lethal 33%


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec
29.18 9.72 291 577 65 0.07 31.22 10.4 312 617


Abilities

Name Type Description
Sting Passive On successful melee hit, if target is already poisoned (greater or above), has Poisoning Skill % chance to inflict (DamageMax * 0.25) damage which ignores armor
Disease Passive Has a 15% chance on melee attack to inflict a disease effect dealing (DamageMax * 0.5) damage every 5 seconds to the target for 30 seconds
Web Cooldown Has a (5 + (Control Slots * 5%)) chance on melee attack to hinder creatures for 3 seconds or hamstring players


Trait Group

Spider Trait Group
Level Name Description
2 Predator Increases All Damage by 10%
Survival Increases Damage Resistance by 10%
4 Accuracy Increases Melee Accuracy by 10%
Tolerance Increases Damage Resistance by 5% and Poison Resistance by 33%
6 Venom Increases Melee Damage by 20% to Poisoned targets (Greater or above)
Mender Increases Healing amounts received from Players by 25%
8 Swiftness Increases Attack Speed by 7.5%
Opportunity Increases Melee Damage by 30% when target is Movement Impaired
10 Vicious Increases Melee Damage by 20% when target below 66% Hit Points
Toxins Increases Poison Damage by 30%