Swamp Dragon: Difference between revisions

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[[Category:Taming]]__NOTOC__
[[Category:Creatures]][[Category:Taming]][[Category:Darkmire Temple]]__NOTOC__
==Creature Stats==
{| class="wikitable" style="text-align:center;"
|-
! colspan="8" | [[File:swampdragon1.jpg|link=]]<br />Swamp Dragon
|-
! Slayer
! Difficulty
! GoldValue
! Hits
! MinDmg
! MaxDmg
! Wrestling
! Armor
|-
| Beastial
| 49.8
| 400
| 1875
| 30
| 40
| 90
| 50
|-
! Resist
! Magery
! EvalInt
! Poisoning
! Poison
! PoisonResist
! Stealth
!
|-
| 25
|
|
| 60
| Greater
| 60%
|
|
|}
 
 
 
==Tameable Stats==
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
! colspan="16" |[[File:swampdragon1.jpg|link=]]<br />Swamp Dragon
! colspan="16" |[[File:swampdragon1.jpg|link=]]<br />Swamp Dragon

Revision as of 01:19, 23 April 2021

Creature Stats


Swamp Dragon
Slayer Difficulty GoldValue Hits MinDmg MaxDmg Wrestling Armor
Beastial 49.8 400 1875 30 40 90 50
Resist Magery EvalInt Poisoning Poison PoisonResist Stealth
25 60 Greater 60%


Tameable Stats


Swamp Dragon
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Breath 3 115 450 36 52 85 50 50
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
30 Greater 33%


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
28.69 9.56 286 548 88 0.035 29.7 9.9 297 567 91


Abilities

Name Type Description
Sting Passive On successful melee hit, if target is already poisoned (greater or above), has Poisoning Skill % chance to inflict (DamageMax * 0.25) damage which ignores armor
Swamp Breath Cooldown Fires at a target up to 12 tiles away which inflicts (DamageMax * 1.25) Damage, has a (Control Slots * 20%) chance to Entangle target for 5 seconds, and has Poisoning Skill % chance to apply Greater Poison


Trait Group

Breath Trait Group
Level Name Description
2 Predator Increases All Damage by 10%
Survival Increases Damage Resistance by 10%
4 Accuracy Increases Melee Accuracy by 10%
Mutation Reduces Ability cooldowns by 3 Seconds
6 Savagery Increases Melee Damage by 12.5%
Mender Increases Healing amounts received from Players by 25%
8 Swiftness Increases Attack Speed by 7.5%
Vigor Increases Melee Damage by 15% while above 50% Hit Points
10 Vicious Increases Melee Damage by 20% when target below 66% Hit Points
Vengeance Increases Cooldown Ability damage by 50%