Black Cat: Difference between revisions

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[[Category:Taming]]__NOTOC__
[[Category:Creatures]][[Category:Taming]][[Category:Ossuary]]__NOTOC__
==Creature Stats==
{| class="wikitable" style="text-align:center;"
|-
! colspan="8" | [[File:blackcat.jpg|link=]]<br />Black Cat
|-
! Slayer
! Difficulty
! GoldValue
! Hits
! MinDmg
! MaxDmg
! Wrestling
! Armor
|-
| Beastial
| 14.8
| 140
| 500
| 12
| 24
| 90
| 25
|-
! Resist
! Magery
! EvalInt
! Poisoning
! Poison
! PoisonResist
! Stealth
!
|-
| 150
|
|
|
|
| 80%
| 100
|
|}
 
 
 
==Tameable Stats==
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
! colspan="16" |[[File:blackcat.jpg|link=]]<br />Black Cat
! colspan="16" |[[File:blackcat.jpg|link=]]<br />Black Cat

Revision as of 22:10, 25 April 2021

Creature Stats


Black Cat
Slayer Difficulty GoldValue Hits MinDmg MaxDmg Wrestling Armor
Beastial 14.8 140 500 12 24 90 25
Resist Magery EvalInt Poisoning Poison PoisonResist Stealth
150 80% 100


Tameable Stats


Black Cat
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Feral 1 120 175 16 22 90 25 50
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
33% 33%


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
11.34 11.34 113 221 41 0 11.34 11.34 113 221 41


Abilities

Name Type Description
Swarm Passive Gains +2% melee and spell damage for each tamed creature owned by controller (including itself) attacking the same target
Frenzy Passive Has a 15% chance on melee attack to increase attack speed by 10% for 30 seconds (cannot stack)
Bad Luck Cooldown Has a 15% chance when taking damage to inflict that damage also onto the attacker, with damage amount capped at (DamageMax * 2.0) against creatures and (DamageMax * 0.5) against players


Trait Group

Feral Trait Group
Level Name Description
2 Predator Increases All Damage by 10%
Survival Increases Damage Resistance by 10%
4 Accuracy Increases Melee Accuracy by 10%
Vigor Increases Melee Damage by 15% while above 50% Hit Points
6 Intensity Increases Frenzy effects by flat 7.5% and Enrage effects by flat 15%
Indomitable Increases Damage Resistance by 15% while Enraged or Frenzied
8 Swiftness Increases Attack Speed by 7.5%
Mender Increases Healing amounts received from Players by 25%
10 Vicious Increases Melee Damage by 20% when target below 66% Hit Points
Pack Tactics Increases Damage bonus from Swarm ability by flat 15%