Cave Bat: Difference between revisions

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[[Category:Taming]]__NOTOC__
[[Category:Creatures]][[Category:Taming]][[Category:Ossuary]]__NOTOC__
==Creature Stats==
{| class="wikitable" style="text-align:center;"
|-
! colspan="8" | [[File:cavebat.jpg|link=]]<br />Cave Bat
|-
! Slayer
! Difficulty
! GoldValue
! Hits
! MinDmg
! MaxDmg
! Wrestling
! Armor
|-
| Beastial
| 6.9
| 60
| 312
| 8
| 16
| 110
| 25
|-
! Resist
! Magery
! EvalInt
! Poisoning
! Poison
! PoisonResist
! Stealth
!
|-
| 25
|
|
|
|
|
|
|
|}
 
 
 
==Tameable Stats==
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
! colspan="16" |[[File:cavebat.jpg|link=]]<br />Cave Bat
! colspan="16" |[[File:cavebat.jpg|link=]]<br />Cave Bat

Revision as of 22:16, 25 April 2021

Creature Stats


Cave Bat
Slayer Difficulty GoldValue Hits MinDmg MaxDmg Wrestling Armor
Beastial 6.9 60 312 8 16 110 25
Resist Magery EvalInt Poisoning Poison PoisonResist Stealth
25


Tameable Stats


Cave Bat
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Bat 1 70 125 10 14 75 25 50
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
33%


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
6.42 6.42 64 137 28 0.35 8.67 8.67 86 184 37


Abilities

Name Type Description
Swarm Passive Gains +2% melee and spell damage for each tamed creature owned by controller (including itself) attacking the same target
Bleed Passive Has a 15% chance on melee attack to deal (DamageMax * 1.0) damage over 15 seconds


Trait Group

Bat Trait Group
Level Name Description
2 Predator Increases All Damage by 10%
Survival Increases Damage Resistance by 10%
4 Accuracy Increases Melee Accuracy by 10%
Remedy Increases Damage Resistance by 5% and Special Resistance by 33%
6 Savagery Increases Melee Damage by 12.5%
Reactive Increases Passive Ability trigger chances by 50% of normal
8 Swiftness Increases Attack Speed by 7.5%
Mender Increases Healing amounts received from Players by 25%
10 Vicious Increases Melee Damage by 20% when target below 66% Hit Points
Feed Heals self for 20% of Bleed and Disease damage inflicted