Sand Muck: Difference between revisions

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(Created page with "Category:Taming__NOTOC__ {| class="wikitable" style="text-align:center;" ! colspan="9" |link=<br />Sand Muck |- ! TraitGroup ! Slots ! Taming ! Hits...")
 
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[[Category:Taming]]__NOTOC__
[[Category:Creatures]][[Category:Taming]][[Category:Ossuary]]__NOTOC__
==Creature Stats==
{| class="wikitable" style="text-align:center;"
|-
! colspan="8" | [[File:sandmuck.jpg|link=]]<br />Sand Muck
|-
! Slayer
! Difficulty
! GoldValue
! Hits
! MinDmg
! MaxDmg
! Wrestling
! Armor
|-
| Nature
| 46.7
| 400
| 1250
| 15
| 25
| 150
| 0
|-
! Resist
! Magery
! EvalInt
! Poisoning
! Poison
! PoisonResist
! Stealth
!
|-
| 200
|
|
|
|
|
|
|
|}
 
 
 
=Tameable Stats==
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
! colspan="9" |[[File:sandmuck.jpg|link=]]<br />Sand Muck
! colspan="9" |[[File:sandmuck.jpg|link=]]<br />Sand Muck

Revision as of 23:41, 25 April 2021

Creature Stats


Sand Muck
Slayer Difficulty GoldValue Hits MinDmg MaxDmg Wrestling Armor
Nature 46.7 400 1250 15 25 150 0
Resist Magery EvalInt Poisoning Poison PoisonResist Stealth
200


Tameable Stats=


Sand Muck
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Sentinel 1 115 175 16 20 75 25 100
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
33% 33%


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
9.87 9.87 98 185 42 0.035 10.22 10.22 102 191 43


Abilities

Name Type Description
Swarm Passive Gains +2% melee and spell damage for each tamed creature owned by controller (including itself) attacking the same target
Regeneration Passive If below 66% hit points, will restore 5% of maximum health (has 15 second cooldown)
Sandblast Cooldown Teleports to a location up to 12 tiles away and inflicts (DamageMax * 0.25) damage and reduces armor by (Control Slots * 15) for 15 seconds against up to 3 targets within 2 tiles


Trait Group

Sentinel Trait Group
Level Name Description
2 Predator Increases All Damage by 10%
Survival Increases Damage Resistance by 10%
4 Accuracy Increases Melee Accuracy by 10%
Enchantment Increases Damage Resistance by 10%
6 Savagery Increases Melee Damage by 12.5%
Remedy Increases Damage Resistance by 5% and Special Resistance by 33%
8 Swiftness Increases Attack Speed by 7.5%
Mender Increases Healing amounts received from Players by 25%
10 Vicious Increases Melee Damage by 20% when target below 66% Hit Points
Mutation Reduces Ability cooldowns by 3 Seconds