Sphinx: Difference between revisions

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(Created page with "Category:Taming__NOTOC__ {| class="wikitable" style="text-align:center;" ! colspan="9" |link=<br />Sphinx |- ! TraitGroup ! Slots ! Taming ! Hits ! Min...")
 
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[[Category:Taming]]__NOTOC__
[[Category:Creatures]][[Category:Taming]][[Category:Ossuary]]__NOTOC__
==Creature Stats==
{| class="wikitable" style="text-align:center;"
|-
! colspan="8" | [[File:sphinx.jpg|link=]]<br />Sphinx
|-
! Slayer
! Difficulty
! GoldValue
! Hits
! MinDmg
! MaxDmg
! Wrestling
! Armor
|-
| Construct
| 10.2
| 100
| 625
| 10
| 20
| 85
| 50
|-
! Resist
! Magery
! EvalInt
! Poisoning
! Poison
! PoisonResist
! Stealth
!
|-
| 100
|
|
|
|
|
|
|
|}
 
 
 
==Tameable Stats==
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
! colspan="9" |[[File:sphinx.jpg|link=]]<br />Sphinx
! colspan="9" |[[File:sphinx.jpg|link=]]<br />Sphinx

Revision as of 02:09, 26 April 2021

Creature Stats


Sphinx
Slayer Difficulty GoldValue Hits MinDmg MaxDmg Wrestling Armor
Construct 10.2 100 625 10 20 85 50
Resist Magery EvalInt Poisoning Poison PoisonResist Stealth
100


Tameable Stats


Sphinx
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Sentinel 1 110 200 16 20 80 75 100
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
33% 33%


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
8.77 8.77 87 171 40 0.07 9.39 9.39 93 182 42


Abilities

Name Type Description
Swarm Passive Gains +2% melee and spell damage for each tamed creature owned by controller (including itself) attacking the same target
Reactive Armor Cooldown Applies the reactive armor spell to the creature (with 100 total damage reduction)
Magic Reflect Cooldown Applies the magic reflect spell to the creature


Trait Group

Sentinel Trait Group
Level Name Description
2 Predator Increases All Damage by 10%
Survival Increases Damage Resistance by 10%
4 Accuracy Increases Melee Accuracy by 10%
Enchantment Increases Damage Resistance by 10%
6 Savagery Increases Melee Damage by 12.5%
Remedy Increases Damage Resistance by 5% and Special Resistance by 33%
8 Swiftness Increases Attack Speed by 7.5%
Mender Increases Healing amounts received from Players by 25%
10 Vicious Increases Melee Damage by 20% when target below 66% Hit Points
Mutation Reduces Ability cooldowns by 3 Seconds