Fortress Beetle: Difference between revisions

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(Created page with "Category:Taming__NOTOC__ {| class="wikitable" style="text-align:center;" ! colspan="9" |link=<br />Fortress Beetle |- ! TraitGroup ! Slots ! Ta...")
 
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[[Category:Taming]]__NOTOC__
[[Category:Creatures]][[Category:Taming]][[Category:Pulma]]__NOTOC__
==Creature Stats==
{| class="wikitable" style="text-align:center;"
|-
! colspan="8" | [[File:fortressbeetle.jpg|link=]]<br />Fortress Beetle
|-
! Slayer
! Difficulty
! GoldValue
! Hits
! MinDmg
! MaxDmg
! Wrestling
! Armor
|-
| Beastial
| 37.3
| 300
| 1875
| 30
| 40
| 80
| 100
|-
! Resist
! Magery
! EvalInt
! Poisoning
! Poison
! PoisonResist
! Stealth
!
|-
| 25
|
|
|
|
|
|
|
|}
 
 
 
==Tameable Stats==
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
! colspan="9" |[[File:fortressbeetle.jpg|link=]]<br />Fortress Beetle
! colspan="9" |[[File:fortressbeetle.jpg|link=]]<br />Fortress Beetle

Revision as of 16:58, 26 April 2021

Creature Stats


Fortress Beetle
Slayer Difficulty GoldValue Hits MinDmg MaxDmg Wrestling Armor
Beastial 37.3 300 1875 30 40 80 100
Resist Magery EvalInt Poisoning Poison PoisonResist Stealth
25


Tameable Stats


Fortress Beetle
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Sentinel 4 120 800 48 72 90 75 100
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
33% 33%


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
29.21 7.3 292 525 131 0 29.21 7.3 292 525 131


Abilities

Name Type Description
Grit Passive If below 33% hit points, will restore 10% of maximum health (has 15 second cooldown)
Mirror Cooldown Spells cast onto the creature have a 15% chance to be reflected back onto the caster


Trait Group

Sentinel Trait Group
Level Name Description
2 Predator Increases All Damage by 10%
Survival Increases Damage Resistance by 10%
4 Accuracy Increases Melee Accuracy by 10%
Enchantment Increases Damage Resistance by 10%
6 Savagery Increases Melee Damage by 12.5%
Remedy Increases Damage Resistance by 5% and Special Resistance by 33%
8 Swiftness Increases Attack Speed by 7.5%
Mender Increases Healing amounts received from Players by 25%
10 Vicious Increases Melee Damage by 20% when target below 66% Hit Points
Mutation Reduces Ability cooldowns by 3 Seconds