Shallow Water: Difference between revisions

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(Created page with "Category:Taming__NOTOC__ {| class="wikitable" style="text-align:center;" ! colspan="9" |link=<br />Shallow Water |- ! TraitGroup ! Slots ! Taming...")
 
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[[Category:Taming]]__NOTOC__
[[Category:Creatures]][[Category:Taming]][[Category:Pulma]]__NOTOC__
==Creature Stats==
{| class="wikitable" style="text-align:center;"
|-
! colspan="8" | [[File:shallowwater.jpg|link=]]<br />Shallow Water
|-
! Slayer
! Difficulty
! GoldValue
! Hits
! MinDmg
! MaxDmg
! Wrestling
! Armor
|-
| Elemental
| 2.3
| 20
| 250
| 5
| 10
| 40
| 0
|-
! Resist
! Magery
! EvalInt
! Poisoning
! Poison
! PoisonResist
! Stealth
!
|-
| 100
|
|
|
|
|
|
|
|}
 
 
 
==Tameable Stats==
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
! colspan="9" |[[File:shallowwater.jpg|link=]]<br />Shallow Water
! colspan="9" |[[File:shallowwater.jpg|link=]]<br />Shallow Water

Revision as of 18:00, 26 April 2021

Creature Stats


Shallow Water
Slayer Difficulty GoldValue Hits MinDmg MaxDmg Wrestling Armor
Elemental 2.3 20 250 5 10 40 0
Resist Magery EvalInt Poisoning Poison PoisonResist Stealth
100


Tameable Stats


Shallow Water
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Sentinel 1 50 100 12 16 55 25 100
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
33% 33%


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
5.88 5.88 58 132 32 0.49 8.77 8.77 87 196 47


Abilities

Name Type Description
Swarm Passive Gains +2% melee and spell damage for each tamed creature owned by controller (including itself) attacking the same target
Soak Passive Has a 15% on a melee attack to reduce target's melee defense by (Control Slots * 3%) for 15 seconds
Regeneration Passive If below 66% hit points, will restore 5% of maximum health (has 15 second cooldown)


Trait Group

Sentinel Trait Group
Level Name Description
2 Predator Increases All Damage by 10%
Survival Increases Damage Resistance by 10%
4 Accuracy Increases Melee Accuracy by 10%
Enchantment Increases Damage Resistance by 10%
6 Savagery Increases Melee Damage by 12.5%
Remedy Increases Damage Resistance by 5% and Special Resistance by 33%
8 Swiftness Increases Attack Speed by 7.5%
Mender Increases Healing amounts received from Players by 25%
10 Vicious Increases Melee Damage by 20% when target below 66% Hit Points
Mutation Reduces Ability cooldowns by 3 Seconds