Tidal Mantis: Difference between revisions

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[[Category:Taming]]__NOTOC__
[[Category:Creatures]][[Category:Taming]][[Category:Pulma]]__NOTOC__
==Creature Stats==
{| class="wikitable" style="text-align:center;"
|-
! colspan="8" | [[File:tidalmantis1.jpg|link=]]<br />Tidal Mantis
|-
! Slayer
! Difficulty
! GoldValue
! Hits
! MinDmg
! MaxDmg
! Wrestling
! Armor
|-
| Beastial
| 7.9
| 70
| 500
| 10
| 20
| 80
| 50
|-
! Resist
! Magery
! EvalInt
! Poisoning
! Poison
! PoisonResist
! Stealth
!
|-
| 25
|
|
|
|
|
|
|
|}
 
 
 
==Tameable Stats==
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
! colspan="9" |[[File:tidalmantis1.jpg|link=]]<br />Tidal Mantis
! colspan="9" |[[File:tidalmantis1.jpg|link=]]<br />Tidal Mantis

Revision as of 18:02, 26 April 2021

Creature Stats


Tidal Mantis
Slayer Difficulty GoldValue Hits MinDmg MaxDmg Wrestling Armor
Beastial 7.9 70 500 10 20 80 50
Resist Magery EvalInt Poisoning Poison PoisonResist Stealth
25


Tameable Stats


Tidal Mantis
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Pyrrhic 2 100 300 26 32 75 50 50
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
 


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
16.55 8.27 165 348 58 0.14 18.87 9.43 188 396 66


Abilities

Name Type Description
Bleed Passive Has a 15% chance on melee attack to deal (DamageMax * 1.0) damage over 15 seconds
Soak Passive Has a 15% on a melee attack to reduce target's melee defense by (Control Slots * 3%) for 15 seconds


Trait Group

Pyrrhic Trait Group
Level Name Description
2 Predator Increases All Damage by 10%
Survival Increases Damage Resistance by 10%
4 Accuracy Increases Melee Accuracy by 10%
Mender Increases Healing amounts received from Players by 25%
6 Bonebreaker Melee Attacks ignore 25 Armor on target
Thorns Inflicts back 25% of Damage Taken if within 1 tile
Has 15 second cooldown after (DamageMax * 3.0) has been inflicted
8 Swiftness Increases Attack Speed by 7.5%
Reactive Increases Passive Ability trigger chances by 50% of normal
10 Vicious Increases Melee Damage by 20% when target below 66% Hit Points
Wrath Increases Passive Ability damage by 50%