Shadow Minion: Difference between revisions

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(Created page with "Category:Taming__NOTOC__ {| class="wikitable" style="text-align:center;" ! colspan="9" |link=<br />Shadow Minion |- ! TraitGroup ! Slots ! Taming...")
 
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[[Category:Taming]]__NOTOC__
[[Category:Creatures]][[Category:Taming]][[Category:Mausoleum]]__NOTOC__
==Creature Stats==
{| class="wikitable" style="text-align:center;"
|-
! colspan="8" | [[File:shadowminion.jpg|link=]]<br />Shadow Minion
|-
! Slayer
! Difficulty
! GoldValue
! Hits
! MinDmg
! MaxDmg
! Wrestling
! Armor
|-
| Daemonic
| 10.5
| 100
| 500
| 12
| 24
| 90
| 25
|-
! Resist
! Magery
! EvalInt
! Poisoning
! Poison
! PoisonResist
! Stealth
!
|-
| 125
| 25
| 25
|
|
|
|
|
|}
 
 
 
==Tameable Stats==
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
! colspan="9" |[[File:shadowminion.jpg|link=]]<br />Shadow Minion
! colspan="9" |[[File:shadowminion.jpg|link=]]<br />Shadow Minion

Revision as of 20:38, 26 April 2021

Creature Stats


Shadow Minion
Slayer Difficulty GoldValue Hits MinDmg MaxDmg Wrestling Armor
Daemonic 10.5 100 500 12 24 90 25
Resist Magery EvalInt Poisoning Poison PoisonResist Stealth
125 25 25


Tameable Stats


Shadow Minion
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Mage 1 120 175 8 13 70 25 100
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
8 13


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
10.92 10.92 109 156 37 0 10.92 10.92 109 156 37


Abilities

Name Type Description
Swarm Passive Gains +2% melee and spell damage for each tamed creature owned by controller (including itself) attacking the same target
Weaken Passive Has a 15% chance on attack to reduce target's melee and spell damage by (Control Slots * 4%) for 15 seconds


Trait Group

Mage Trait Group
Level Name Description
2 Predator Increases All Damage by 10%
Survival Increases Damage Resistance by 10%
4 Potency Increases Charged Spell chance by 25%
Breach Spells ignore 50 Magic Resist on target
6 Sorcery Increases Spell Damage by 12.5%
Mender Increases Healing amounts received from Players by 25%
8 Swiftness Increases Attack Speed by 7.5%
Conduit Increases Spell Damage by 15% while above 66% Hit Points
10 Smite Increases Spell Damage by 20% when target below 66% Hit Points
Pack Tactics Increases Damage bonus from Swarm ability by flat 15%