Carrion Beetle: Difference between revisions

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[[Category:Taming]]__NOTOC__
[[Category:Creatures]][[Category:Taming]]__NOTOC__
==Creature Stats==
{| class="wikitable" style="text-align:center;"
|-
! colspan="8" | [[File:carrionbeetle.jpg|link=]]<br />Carrion Beetle
|-
! Slayer
! Difficulty
! GoldValue
! Hits
! MinDmg
! MaxDmg
! Wrestling
! Armor
|-
| Beastial
| 5.7
| 50
| 500
| 8
| 16
| 60
| 75
|-
! Resist
! Magery
! EvalInt
! Poisoning
! Poison
! PoisonResist
! Stealth
!
|-
| 25
|
|
|
|
| 60%
|
|
|}
 
 
 
==Tameable Stats==
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
! colspan="9" |[[File:carrionbeetle.jpg|link=]]<br />Carrion Beetle
! colspan="9" |[[File:carrionbeetle.jpg|link=]]<br />Carrion Beetle

Revision as of 21:48, 26 April 2021

Creature Stats


Carrion Beetle
Slayer Difficulty GoldValue Hits MinDmg MaxDmg Wrestling Armor
Beastial 5.7 50 500 8 16 60 75
Resist Magery EvalInt Poisoning Poison PoisonResist Stealth
25 60%


Tameable Stats


Carrion Beetle
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Carrion 2 65 225 22 28 50 75 50
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
33% 33%


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
12.13 6.06 121 284 56 0.385 16.81 8.4 168 393 77


Abilities

Name Type Description
Disease Passive Has a 15% chance on melee attack to inflict a disease effect dealing (DamageMax * 0.5) damage every 5 seconds to the target for 30 seconds


Trait Group

Carrion Trait Group
Level Name Description
2 Predator Increases All Damage by 10%
Survival Increases Damage Resistance by 10%
4 Accuracy Increases Melee Accuracy by 10%
Reactive Increases Passive Ability trigger chances by 50% of normal
6 Contagion Increases Melee Damage by 25% to Diseased targets
Remedy Increases Damage Resistance by 5% and Special Resistance by 33%
8 Swiftness Increases Attack Speed by 7.5%
Mender Increases Healing amounts received from Players by 25%
10 Vicious Increases Melee Damage by 20% when target below 66% Hit Points
Feed Heals self for 20% of Bleed and Disease damage inflicted