Giant Scorpion: Difference between revisions

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[[Category:Taming]]__NOTOC__
[[Category:Creatures]][[Category:Taming]]__NOTOC__
==Creature Stats==
{| class="wikitable" style="text-align:center;"
|-
! colspan="8" | [[File:giantscorpion.jpg|link=]]<br />Giant Scorpion
|-
! Slayer
! Difficulty
! GoldValue
! Hits
! MinDmg
! MaxDmg
! Wrestling
! Armor
|-
| Beastial
| 5.3
| 50
| 375
| 10
| 20
| 60
| 75
|-
! Resist
! Magery
! EvalInt
! Poisoning
! Poison
! PoisonResist
! Stealth
!
|-
| 25
|
|
| 60
| Greater
| 60%
|
|}
 
 
 
==Tameable Stats==
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
! colspan="9" |[[File:giantscorpion.jpg|link=]]<br />Giant Scorpion
! colspan="9" |[[File:giantscorpion.jpg|link=]]<br />Giant Scorpion

Revision as of 00:44, 27 April 2021

Creature Stats


Giant Scorpion
Slayer Difficulty GoldValue Hits MinDmg MaxDmg Wrestling Armor
Beastial 5.3 50 375 10 20 60 75
Resist Magery EvalInt Poisoning Poison PoisonResist Stealth
25 60 Greater 60%


Tameable Stats


Giant Scorpion
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Scorpion 2 65 225 18 24 60 75 50
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
20 Greater 33%


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
11.85 5.92 118 247 44 0.385 16.42 8.21 164 342 60


Abilities

Name Type Description
Sting Passive On successful melee hit, if target is already poisoned (greater or above), has Poisoning Skill % chance to inflict (DamageMax * 0.25) damage which ignores armor


Trait Group

Scorpion Trait Group
Level Name Description
2 Predator Increases All Damage by 10%
Survival Increases Damage Resistance by 10%
4 Accuracy Increases Melee Accuracy by 10%
Tolerance Increases Damage Resistance by 5% and Poison Resistance by 33%
6 Venom Increases Melee Damage by 20% to Poisoned targets (Greater or above)
Mender Increases Healing amounts received from Players by 25%
8 Swiftness Increases Attack Speed by 7.5%
Aggression Increases Melee Damage by 7% per Aggroed target (up to 5 targets)
10 Vicious Increases Melee Damage by 20% when target below 66% Hit Points
Thorns Inflicts back 25% of Damage Taken if within 1 tile
Has 15 second cooldown after (DamageMax * 3.0) has been inflicted