Template:SpellCircles: Difference between revisions

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Teleport
Teleport
| style="text-align:left;" | Caster is transported to the target location, within 10 tiles and within line of sight.
| style="text-align:left;" | Caster is transported to the target location, within 10 tiles and in line of sight.
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Revision as of 15:19, 13 May 2021

1st Circle

First Circle

Spell Description

Clumsy

Temporarily reduces the target's Dexterity

Create Food

Create food of measly quality

Feeblemind

Temporarily reduces target's Intelligence

Heal

Heals target of a small amount of Hit Points

Magic Arrow

Shoots a magical arrow of fire at a selected target

Night Sight

Target can see in darkness for a limited time

Reactive Armor

Increases Physical Resistance and reduces Elemental Resistances

Weaken

Temporarily reduces target's Strength
  • Min Required to Cast - 0 Magery
  • 100% Success to Cast- 30 Magery
  • Time to Cast (Default) - 0.50 Seconds
  • Required Mana to Cast - 4 Mana


2nd Circle

Second Circle

Spell Description

Agility

Temporarily increases target's Dexterity

Cunning

Temporarily increases target's Intelligence

Cure

Attempts to neutralize poisons on a target

Harm

Deals cold damage to a target, the closer the more damage

Magic Trap

Traps a container target with an explosive ward

Magic Untrap

Deactivates a magic trap ward on a container target

Protection

Prevents spell disruption and lowers target resistances

Strength

Temporarily increases target's Strength
  • Min Required to Cast - 20 Magery
  • 100% Success to Cast- 40 Magery
  • Time to Cast (Default) - 0.75 Seconds
  • Required Mana to Cast - 6 Mana


3rd Circle

Third Circle

Spell Description

Bless

Temporarily increases all three player stats (Str/Dex/Int)

On followers, it grants +5% melee dmg, +5% spell dmg, and +5% attack speed

Fireball

Shoots a ball of fire at a selected target

Magic Lock

Magically locks selected container targets

Poison

Poisons strength on selected target determined by Magery, Poisoning, and distance

Telekinesis

Mainly used to make an explosion potion stick to a target

Teleport

Caster is transported to the target location, within 10 tiles and in line of sight.

Unlock

Unlocks a magical or low level normal lock

Wall of Stone

Creates a temporary wall of stone that blocks movement
  • Min Required to Cast - 30 Magery
  • 100% Success to Cast- 50 Magery
  • Time to Cast (Default) - 1.00 Seconds
  • Required Mana to Cast - 9 Mana

4th Circle

Fourth Circle

Spell Description

Arch Cure

Neutralizes poisons of targets within a small radius

Arch Protection

Applies Protection spell within a small target radius

Curse

Lowers target's strength, dexterity, and intelligence

Fire Field

Summons a wall of fire

Greater Heal

Heals a target of a medium amount of lost Hit Points

Lightning

Strikes a target with a bolt of lightning

Mana Drain

Removes mana from a target based on skill comparison

Recall

Caster is teleported to the location of a target rune or ship
  • Min Required to Cast - 40 Magery
  • 100% Success to Cast- 60 Magery
  • Time to Cast (Default) - 1.25 Seconds
  • Time to Cast Recall - 2.00 Seconds
  • Required Mana to Cast - 11 Mana


5th Circle

Fifth Circle

Spell Description

Blade Spirit

Creates a whirling pillar of blades

Dispel Field

Destroys one tile of a target field spell

Incognito

Disguises character using a random name and appearance

Magic Reflection

Can reflect a spell(s) while reducing Physical Resistance

Mind Blast

Does Cold damage based on caster's Magery and Intelligence

Paralyze

Immobilizes a target for brief amount of time based on target's Resist

Poison Field

Conjures a wall of poison - strength based on Magery and Poison skill

Summon Creature

Summons a random creature as a pet for a limited duration
  • Min Required to Cast - 50 Magery
  • 100% Success to Cast - 70 Magery
  • Time to Cast - 1.50 Seconds
  • Time to Cast (Blade Spirits) - 6.00 Seconds
  • Time to Cast (Summon Creature) - 6.00 Seconds
  • Required Mana to Cast - 14 Mana


6th Circle

Sixth Circle

Spell Description

Dispel

Attempts to dispel a summoned creature

Energy Bolt

Fires a bolt of magical force at the target

Explosion

Strikes the target with an explosive blast of energy

Invisibility

Temporarily causes the target to become invisible

Mark

Binds a rune to the caster's current location

Mass Curse

Casts Curse on target and any surrounding creatures

Paralyze Field

Conjures a paralyzing energy field

Reveal

Reveals any invisible or hidden in radius around target tile
  • Min Required to Cast - 60 Magery
  • 100% Success to Cast - 80 Magery
  • Time to Cast - 1.75 Seconds
  • Required Mana to Cast - 20 Mana


7th Circle

Seventh Circle

Spell Description

Chain Lightning

Damages targets with series of lightning bolts

Energy Field

Creates a field that blocks all movement

Flame Strike

Envelopes target in a column of flame

Gate Travel

Opens a gate to a location based on a selected rune

Mana Vampire

Drains mana from target and transfers to caster

Mass Dispel

Attempts to dispel creatures within eight tile radius

Meteor Swarm

Summons a meteor swarm where damage is split between targets

Polymorph

Transforms caster into creature from specified list, appear as criminal
  • Min Required to Cast - 70 Magery
  • 100% Success to Cast - 90 Magery
  • Time to Cast - 2.00 Seconds
  • Time to Cast (Gate Travel) - 4.00 Seconds
  • Required Mana to Cast - 40 Mana


8th Circle

Eighth Circle

Spell Description

Earthquake

Shakes the earth and causes damage to all nearby

Energy Vortex

Summons a spinning mass of energy

Resurrection

Used to resurrect a player's ghost

Air Elemental

Summons an air elemental which serves the caster

Summon Daemon

Summons a daemon which serves the caster

Earth Elemental

Summons a earth elemental which serves the caster

Fire Elemental

Summons a fire elemental which serves the caster

Water Elemental

Summons a water elemental which serves the caster
  • Min Required to Cast - 80 Magery
  • 100% Success to Cast - 100 Magery
  • Time to Cast - 2.25 Seconds
  • Time to Cast (Earthquake) - 3.25 Seconds
  • Time to Cast (Energy Vortex) - 4.00 Seconds
  • Time to Cast (Resurrection) - 5.00 Seconds
  • Time to Cast (Summon Air Elemental) - 6.00 Seconds
  • Time to Cast (Summon Daemon) - 5.50 Seconds
  • Time to Cast (Summon Earth Elemental) - 5.00 Seconds
  • Time to Cast (Summon Fire Elemental) - 4.50 Seconds
  • Time to Cast ((Summon Water Elemental) - 4.50 Seconds
  • Required Mana to Cast - 50 Mana