Meditation: Difference between revisions

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==Armor Location Penalty==
==Armor Location Penalty==
* Shield: '''35%''' Penalty
{| class="wikitable" style="text-align: center;"
* Chest: '''35%''' Penalty
! Location
* Legs: '''22%''' Penalty
! Meditation Penalty
* Arms: '''15%''' Penalty
|-
* Helmet: '''14%''' Penalty
| Shield
* Gloves: '''7%''' Penalty
| 35%
* Gorget: '''7%''' Penalty
|-
| Chest
| 35%
|-
| Legs
| 22%
|-
| Arms
| 15%
|-
| Helmet
| 14%
|-
| Gloves
| 7%
|-
| Gorget
| 7%
|}






==Armor Material Penalty==
==Armor Material Penalty==
{| class="contenttable sortable" style="border: 0px; width: 100%;"
{| class="wikitable" style="text-align:center;"
|- style="border: 0px;"
|-
| style="border: 0px; text-align: left; vertical-align: top;"|
! Image
[[File:meditation-leather.png|center|link=]]
! Material
! Penalty
|-
| [[File:leatherchest.jpg|link=]][[File:buckler.jpg|link=]][[File:woodenshield.jpg|link=]]
| No Armor, Leather Armor, Buckler, or Wooden Shield
| 0%
|-
| [[File:studdedchest.jpg|link=]][[File:woodenkiteshield.jpg|link=]]
| Studded Armor or Wooden Kite Shield
| 20%
|-
| [[File:bonechest.jpg|link=]][[File:metalshield.jpg|link=]]
| Bone Armor or Metal Shield
| 40%
|-
| [[File:ringmailchest.jpg|link=]][[File:bronzeshield.jpg|link=]]
| Ringmail Armor or Bronze Shield
| 60%
|-
| [[File:chainchest.jpg|link=]][[File:metalkiteshield.jpg|link=]]
| Chainmail Armor or Metal Kite Shield
| 80%
|-
| [[File:platechest.jpg|link=]][[File:heatershield.jpg|link=]][[File:chaosshield.jpg|link=]][[File:ordershield.jpg|link=]]
| Platemail Armor, Heater Shield, or Chaos/Order Shield
| 100%
|}
  


'''0% Penalty'''
For example: a player wearing a suit of all studded leather but with a platemail gorget would have:
Wearing No Armor, or Leather Armor, or a Buckler, or a Wooden Shield


| style="border: 0px; text-align: left; vertical-align: top;"|
(.35 * .20) + (.22 * .20) + (.15 * .20) + (.14 * .20) + (.07 * .20) + (.07 * 1.0)) = '''25.6% Total Armor Penalty.'''
[[File:meditation-studded.png|center|link=]]


'''20% Penalty'''
Which would result in a (2 * 25.6%) = '''-51.2% effect on their Mana Regen rate.'''
Studded Armor or Wooden Kite Shield
 
| style="border: 0px; text-align: left; vertical-align: top;"|
[[File:meditation-bone.png|center|link=]]
 
'''40% Penalty'''
Bone Armor or Metal Shield
 
|- style="border: 0px;"
| style="border: 0px; text-align: left; vertical-align: top;"|
[[File:meditation-ring.png|center|link=]]
 
'''60% Penalty'''
Ringmail Armor or Bronze Shield
 
| style="border: 0px; text-align: left; vertical-align: top;"|
[[File:meditation-chain.png|center|link=]]
 
'''80% Penalty'''
Chainmail Armor or Metal Kite Shield
 
| style="border: 0px; text-align: left; vertical-align: top;"|
[[File:meditation-plate.png|center|link=]]
 
'''100% Penalty'''
Platemail Armor, Heater Shield, or Chaos/Order Shield


|}   


'''For example:'''a player wearing a suit of all studded leather but with a platemail gorget would have:
(.35 * .20) + (.22 * .20) + (.15 * .20) + (.14 * .20) + (.07 * .20) + (.07 * 1.0)) = '''25.6% Total Armor Penalty.'''
Which would result in a (2 * 25.6%) = '''-51.2% effect on their Mana Regen rate.'''


==Training==
==Training==
* Up to 50.0 skill can be trained by a NPC mage or scribe vendor.
{| class="wikitable" style="text-align: center;"
* Skill gains for Meditation up to 70.0 are accelerated in the [[New Player Dungeon]].
! Skill
* Meditation gain chance is better when actively used.
! Activity
* Meditation gains passively when the player's mana is below their max mana.
|-
| 0-50
| [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]
|-
| 50-70
| Cast [[Magery]] spells and Meditate while in [[New Player Dungeon]]
|-
| 70-100
| Passively gain when the player's mana is below their max mana
|}

Revision as of 17:47, 21 May 2021

Summary

  • Maximum mana regen rate possible is 1 mana restored every 0.5 seconds
  • Minimum mana regen rate possible is 1 mana restored every 8 seconds
  • Baseline mana regen rate is 1 mana restored every 2 seconds
  • Mana regen rate is increased by (100% * (Meditation skill / 100))
  • Mana regen rate is increased by (100% if player is actively meditating)
  • Mana regen rate is penalized by (2% * (player's Total Armor Meditation Penalty))
  • A player's Total Armor Meditation Penalty is equal to the combined Meditation Penalties of all armor worn
  • Each piece of armor a player wears has an Meditation Penalty equal to it's (Armor Location Penalty * Armor Material Penalty)


Armor Location Penalty

Location Meditation Penalty
Shield 35%
Chest 35%
Legs 22%
Arms 15%
Helmet 14%
Gloves 7%
Gorget 7%


Armor Material Penalty

Image Material Penalty
No Armor, Leather Armor, Buckler, or Wooden Shield 0%
Studded Armor or Wooden Kite Shield 20%
Bone Armor or Metal Shield 40%
Ringmail Armor or Bronze Shield 60%
Chainmail Armor or Metal Kite Shield 80%
Platemail Armor, Heater Shield, or Chaos/Order Shield 100%

  

For example: a player wearing a suit of all studded leather but with a platemail gorget would have:

(.35 * .20) + (.22 * .20) + (.15 * .20) + (.14 * .20) + (.07 * .20) + (.07 * 1.0)) = 25.6% Total Armor Penalty.

Which would result in a (2 * 25.6%) = -51.2% effect on their Mana Regen rate.


Training

Skill Activity
0-50 Train from NPC
50-70 Cast Magery spells and Meditate while in New Player Dungeon
70-100 Passively gain when the player's mana is below their max mana