Material Spellbooks: Difference between revisions
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(updated regen bonus info, and clarified damage bonus on material spellbooks) |
(Added Damage formula for material spellbooks) |
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Note: If on a meditation tick a player manages to receive bonus mana from both a Material Spellbook AND from Food Satisfaction, they will regenerate 3 mana (and not 4 mana) | Note: If on a meditation tick a player manages to receive bonus mana from both a Material Spellbook AND from Food Satisfaction, they will regenerate 3 mana (and not 4 mana) | ||
==Material Spellbook Damage Bonuses== | |||
* Exceptional Quality: +10% Damage bonus | |||
* Dullhide Leather: +1% Damage bonus | |||
* Shadowhide Leather: +2% Damage bonus | |||
* Copperhide Leather: +3% Damage bonus | |||
* Bronzehide Leather: +4% Damage bonus | |||
* Goldenhide Leather: +5% Damage bonus | |||
* Rosehide Leather: +6% Damage bonus | |||
* Verehide Leather: +7% Damage bonus | |||
* Valehide Leather: +8% Damage bonus | |||
* Avarhide Leather: +9% Damage bonus | |||
Example: Exceptional Quality 10% + Rosehide 6% = 16% damage bonus | |||
Revision as of 20:18, 15 June 2021
Summary
- Players can craft Material Spellbooks using the Inscription skill under the "Material Spellbooks" crafting category
- Material Spellbooks offer an alternative to Magic Spellbooks (which drop as loot) in that they provide a fairly continuous Mana Regen bonus to the player, and a small Damage Bonus
- Similar to Magic Spellbooks, Material Spellbooks will not provide any bonus to the player while they are currently Flagged in PvP
- Material Spellbooks require both Colored Leather and Colored Boards to craft, along with several blank scrolls
Material Spellbook Mana Regen Bonuses
- Material Spellbooks also provide a chance to double normal Mana Regen amounts when actively or passively meditating (while not Flagged in PvP)
- Exceptional Quality: +10% Chance Per Meditation Tick to Regen 2 Mana
- Dullhide Leather: +10% Chance Per Meditation Tick to Regen 2 Mana
- Shadowhide Leather: +15% Chance Per Meditation Tick to Regen 2 Mana
- Copperhide Leather: +20% Chance Per Meditation Tick to Regen 2 Mana
- Bronzehide Leather: +25% Chance Per Meditation Tick to Regen 2 Mana
- Goldenhide Leather: +30% Chance Per Meditation Tick to Regen 2 Mana
- Rosehide Leather: +35% Chance Per Meditation Tick to Regen 2 Mana
- Verehide Leather: +40% Chance Per Meditation Tick to Regen 2 Mana
- Valehide Leather: +45% Chance Per Meditation Tick to Regen 2 Mana
- Avarhide Leather: +50% Chance Per Meditation Tick to Regen 2 Mana
Note: If on a meditation tick a player manages to receive bonus mana from both a Material Spellbook AND from Food Satisfaction, they will regenerate 3 mana (and not 4 mana)
Material Spellbook Damage Bonuses
- Exceptional Quality: +10% Damage bonus
- Dullhide Leather: +1% Damage bonus
- Shadowhide Leather: +2% Damage bonus
- Copperhide Leather: +3% Damage bonus
- Bronzehide Leather: +4% Damage bonus
- Goldenhide Leather: +5% Damage bonus
- Rosehide Leather: +6% Damage bonus
- Verehide Leather: +7% Damage bonus
- Valehide Leather: +8% Damage bonus
- Avarhide Leather: +9% Damage bonus
Example: Exceptional Quality 10% + Rosehide 6% = 16% damage bonus
Spellbook Durability
- Material Spellbook Base Durability (Uses Remaining) begins at 250 and receives bonuses based the leather type
- Magic and Material Spellbooks "Uses Remaining" will now be referred to as Durability, to match similar handling to Armor and Weapons
- Magic and Material Spellbooks are not deleted when reaching 0 Durability (Uses) similar to Weapons/Armor
- Magic and Material Spellbooks suffer scaling durability penalties to Spell Damage similar to weapons, except with a maximum penalty of -5% (this amount is lower than weapons/armor due to them being optional equipment)
- Players can view the Durability of their Magic Spellbooks by using Arms Lore on them or looking at the "Equipment" page of the [Stats menu
- Players can view the specific Spell Damage Penalty they are receiving based on the Durability of their Magic and Material Spellbooks in the "Spells" page of the [Stats menu
Spellbook Type Switching
- When a player casts a spell using a Magic Spellbook (i.e. Loot Drop spellbook) there is a 60 second delay before they will be able to receive any Mana Regen bonuses from any Material Spellbooks they equip
- When a player regenerates mana using a Material Spellbooks, there is a 60 second delay before they will be able to receive any Mana Refund Chances or Damage Bonuses from any Magic Spellbook (i.e. Loot Drop spellbook) they equip