Blood Aspect: Difference between revisions

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==Blood Aspect Armor==
==Blood Aspect Weapon==
* Armor Rating: 8% per player Blood Tier Level
{| class="wikitable" style="text-align:center;"
* Damage Bonus to Creatures below 33%: 12% + 3.75% per player Blood Tier Level
|-
* Chance to Inflict Bleed on Melee or Spell: 5% + 1.5% per player Blood Tier Level
! colspan="2" | [[File:bloodaspectweapon.jpg|link=]]<br />Blood Aspect Weapon
* Strength/Dexterity/Intelligence Increase: 8 + 1 per player Blood Tier Level
|-
! Melee Accuracy Bonus
| style="text-align:left;" | 2% per player Blood Tier Level
|-
! Tactics Bonus
| style="text-align:left;" | 2 per player Blood Tier Level
|-
! Aspect Special Chance<br />(scales with weapon speed)
| style="text-align:left;" | 0.5% + 0.05% per player Blood Tier Level
|-
! Aspect Special Effect:<br />Ravage
| style="text-align:left;" | Inflicts (1000 + (100 * Tier Level)) bleed damage divided among creatures within a 8 tile radius
|}






==Blood Aspect Weapon==
==Blood Aspect Spellbook==
* Accuracy Bonus: 2% per player Blood Tier Level
{| class="wikitable" style="text-align:center;"
* Tactics Bonus: 2 per player Blood Tier Level
|-
* Special Effect Chance (scaled for weapon speed): 0.5% + 0.05% per player Blood Tier Level
! colspan="2" | [[File:bloodaspectspellbook.jpg|link=]]<br />Blood Aspect Spellbook
* Special Effect - Ravage: Inflicts (1000 + (100 * Tier Level)) bleed damage divided among creatures within a 8 tile radius
|-
! Mana Refund Chance
| style="text-align:left;" | 1.5% per player Blood Tier Level
|-
! Damage Bonus
| style="text-align:left;" | 1.5% per player Blood Tier Level
|-
! Aspect Special Chance<br />(scales with spell circle)
| style="text-align:left;" | 5% + 0.5% per player Blood Tier Level
|-
! Aspect Special Effect:<br />Ravage
| style="text-align:left;" | Inflicts (1000 + (100 * Tier Level)) bleed damage divided among creatures within a 8 tile radius
|}






==Blood Aspect Spellbook==
==Blood Aspect Armor==
* Mana Refund Chance: 1.5% per player Blood Tier Level
{| class="wikitable" style="text-align:center;"
* Damage Bonus: 1.5% per player Blood Tier Level
|-
* Special Effect Chance (scales based on spell circle): 5% + 0.5% per player Blood Tier Level
! colspan="2" | [[File:bloodaspectarmor.jpg|link=]]<br />Blood Aspect Armor
* Special Effect - Ravage: Inflicts (1000 + (100 * Tier Level)) bleed damage divided among creatures within a 8 tile radius
|-
! Armor Rating
| style="text-align:left;" | 8% per player Blood Tier Level
|-
! Damage Bonus to Creatures below 33% HP
| style="text-align:left;" | 12% + 3.75% per player Blood Tier Level
|-
! Chance to Inflict Bleed on Melee or Spell
| style="text-align:left;" | 5% + 1.5% per player Blood Tier Level
|-
! All Stats Increase
| style="text-align:left;" | 8 + 1 per player Blood Tier Level
|}





Revision as of 01:07, 24 September 2021

Blood Aspect Proc


Blood Aspect Weapon


Blood Aspect Weapon
Melee Accuracy Bonus 2% per player Blood Tier Level
Tactics Bonus 2 per player Blood Tier Level
Aspect Special Chance
(scales with weapon speed)
0.5% + 0.05% per player Blood Tier Level
Aspect Special Effect:
Ravage
Inflicts (1000 + (100 * Tier Level)) bleed damage divided among creatures within a 8 tile radius


Blood Aspect Spellbook


Blood Aspect Spellbook
Mana Refund Chance 1.5% per player Blood Tier Level
Damage Bonus 1.5% per player Blood Tier Level
Aspect Special Chance
(scales with spell circle)
5% + 0.5% per player Blood Tier Level
Aspect Special Effect:
Ravage
Inflicts (1000 + (100 * Tier Level)) bleed damage divided among creatures within a 8 tile radius


Blood Aspect Armor


Blood Aspect Armor
Armor Rating 8% per player Blood Tier Level
Damage Bonus to Creatures below 33% HP 12% + 3.75% per player Blood Tier Level
Chance to Inflict Bleed on Melee or Spell 5% + 1.5% per player Blood Tier Level
All Stats Increase 8 + 1 per player Blood Tier Level


Blood Aspect Cloth

  • Hue 2087
  • To Craft: 120 Tailoring, 1 Blood Distillation and 1 Wool