Template:Necromancy: Difference between revisions
Jump to navigation
Jump to search
(Created page with "{| class="wikitable" style="width: 80%; text-align:center;" |- ! Name ! Unholy Symbol ! Min. Skill ! Description |- | link=<br />Vengeful Spirit |...") |
(Updated abilities to new patch) |
||
Line 26: | Line 26: | ||
| style="text-align:left;" | For next 30 seconds any damaging spell will apply a Disease effect dealing damage of (25% * (Necromancy / 100)) over 30 seconds | | style="text-align:left;" | For next 30 seconds any damaging spell will apply a Disease effect dealing damage of (25% * (Necromancy / 100)) over 30 seconds | ||
|- | |- | ||
| [[File: | | [[File:vampiricembrace.jpg|link=]]<br />Vampiric Embrace | ||
| | | 5 | ||
| | | 90 | ||
| style="text-align:left;" | | | style="text-align:left;" | Target a nearby corpse to heal player's Undead followers for (15% * (Necromancy / 100)) of their Maximum Health | ||
|- | |- | ||
| [[File:mindrot.jpg|link=]]<br />Mind Rot | | [[File:mindrot.jpg|link=]]<br />Mind Rot | ||
| 3 | | 3 | ||
| 75 | | 75 | ||
| style="text-align:left;" | For next 30 seconds any new Poison Spell or spell-based Disease effects will inflict (20% * (Necromancy / 100)) more damage and tick | | style="text-align:left;" | For next 30 seconds any new Poison Spell or spell-based Disease effects will inflict (20% * (Necromancy / 100)) more damage and tick 2 seconds faster | ||
|- | |- | ||
| [[File:bloodoath.jpg|link=]]<br />Blood Oath | | [[File:bloodoath.jpg|link=]]<br />Blood Oath | ||
Line 46: | Line 46: | ||
| style="text-align:left;" | For next 30 seconds Spell Damage you inflict will be delayed by 5 seconds but will be increased by (30% * (Necromancy / 100)) damage | | style="text-align:left;" | For next 30 seconds Spell Damage you inflict will be delayed by 5 seconds but will be increased by (30% * (Necromancy / 100)) damage | ||
|- | |- | ||
| [[File: | | [[File:wither.jpg|link=]]<br />Wither | ||
| | | 3 | ||
| | | 70 | ||
| style="text-align:left;" | | | style="text-align:left;" | Player takes 10 damage and for next 30 seconds gains (30 * (Necromancy / 100)) mana that can only be spent on non-damage causing spells | ||
|- | |- | ||
| [[File:painspike.jpg|link=]]<br />Pain Spike | | [[File:painspike.jpg|link=]]<br />Pain Spike |
Revision as of 14:51, 4 October 2021
Name | Unholy Symbol | Min. Skill | Description |
---|---|---|---|
Vengeful Spirit |
1 | 50 | For next 30 seconds all summon spells cast will instead create an Undead follower that slowly loses health but has damage increased by (50% * (Necromancy / 100)) |
Poison Strike |
1 | 55 | Target a creature that you have applied Poison or Disease onto to resolve up to 4 Poison ticks and up to 8 Disease ticks remaining at (100% * (Necromancy / 100)) normal damage |
Evil Omen |
2 | 60 | For next 30 seconds Spell Damage is increased by (20% * (Necromancy / 100)) but spells have a 25% chance to inflict (ManaCost / 2) damage on the player |
Corpse Skin |
2 | 65 | For next 30 seconds any damaging spell will apply a Disease effect dealing damage of (25% * (Necromancy / 100)) over 30 seconds |
Vampiric Embrace |
5 | 90 | Target a nearby corpse to heal player's Undead followers for (15% * (Necromancy / 100)) of their Maximum Health |
Mind Rot |
3 | 75 | For next 30 seconds any new Poison Spell or spell-based Disease effects will inflict (20% * (Necromancy / 100)) more damage and tick 2 seconds faster |
Blood Oath |
4 | 80 | Player takes 5 damage and for next 30 seconds increases damage their Undead followers inflict by (30% * (Necromancy / 100)) |
Strangle |
4 | 85 | For next 30 seconds Spell Damage you inflict will be delayed by 5 seconds but will be increased by (30% * (Necromancy / 100)) damage |
Wither |
3 | 70 | Player takes 10 damage and for next 30 seconds gains (30 * (Necromancy / 100)) mana that can only be spent on non-damage causing spells |
Pain Spike |
5 | 95 | Target a nearby corpse to inflict (800 * (Necromancy / 100)) damage divided between 4 creatures within 4 tiles with damage max of (600 * (Necromancy / 100)) per target |