Template:Necromancy: Difference between revisions
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! Min. Skill | ! Min. Skill | ||
! Description | ! Description | ||
! Notes | |||
|- | |- | ||
| [[File:vengefulspirit1.jpg|link=]]<br />Vengeful Spirit | | [[File:vengefulspirit1.jpg|link=]]<br />Vengeful Spirit | ||
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| [[File:vampiricembrace.jpg|link=]]<br />Vampiric Embrace | | [[File:vampiricembrace.jpg|link=]]<br />Vampiric Embrace | ||
| | | 3 | ||
| 70 | | 70 | ||
| style="text-align:left;" | Target a nearby corpse to heal player's Undead followers for (15% * (Necromancy / 100)) of their Maximum Health | | style="text-align:left;" | Target a nearby corpse to heal player's Undead followers for (15% * (Necromancy / 100)) of their Maximum Health | ||
| style="text-align:left;" | You can target an enemy or yourself and it will automatically search the surrounding area for a corpse to trigger the ability | |||
|- | |- | ||
| [[File:mindrot.jpg|link=]]<br />Mind Rot | | [[File:mindrot.jpg|link=]]<br />Mind Rot | ||
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|- | |- | ||
| [[File:wither.jpg|link=]]<br />Wither | | [[File:wither.jpg|link=]]<br />Wither | ||
| | | 5 | ||
| 90 | | 90 | ||
| style="text-align:left;" | Player takes 10 damage and for next 30 seconds gains (30 * (Necromancy / 100)) mana that can only be spent on non-damage causing spells | | style="text-align:left;" | Player takes 10 damage and for next 30 seconds gains (30 * (Necromancy / 100)) mana that can only be spent on non-damage causing spells | ||
| style="text-align:left;" | When a spell consumes mana from the Wither mana pool, it will have its chance to proc mana-based trigger effects (such Aspect Spellbook Special Effects) reduced to only the percentage of "real" mana used | |||
|- | |- | ||
| [[File:painspike.jpg|link=]]<br />Pain Spike | | [[File:painspike.jpg|link=]]<br />Pain Spike | ||
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| 95 | | 95 | ||
| style="text-align:left;" | Target a nearby corpse to inflict (800 * (Necromancy / 100)) damage divided between 4 creatures within 4 tiles with damage max of (600 * (Necromancy / 100)) per target | | style="text-align:left;" | Target a nearby corpse to inflict (800 * (Necromancy / 100)) damage divided between 4 creatures within 4 tiles with damage max of (600 * (Necromancy / 100)) per target | ||
| style="text-align:left;" | You can target an enemy directly and it will automatically search the surrounding area for a corpse to trigger the ability | |||
|} | |} |
Revision as of 15:06, 4 October 2021
Name | Unholy Symbol | Min. Skill | Description | Notes |
---|---|---|---|---|
Vengeful Spirit |
1 | 50 | For next 30 seconds all summon spells cast will instead create an Undead follower that slowly loses health but has damage increased by (50% * (Necromancy / 100)) | |
Poison Strike |
1 | 55 | Target a creature that you have applied Poison or Disease onto to resolve up to 4 Poison ticks and up to 8 Disease ticks remaining at (100% * (Necromancy / 100)) normal damage | |
Evil Omen |
2 | 60 | For next 30 seconds Spell Damage is increased by (20% * (Necromancy / 100)) but spells have a 25% chance to inflict (ManaCost / 2) damage on the player | |
Corpse Skin |
2 | 65 | For next 30 seconds any damaging spell will apply a Disease effect dealing damage of (25% * (Necromancy / 100)) over 30 seconds | |
Vampiric Embrace |
3 | 70 | Target a nearby corpse to heal player's Undead followers for (15% * (Necromancy / 100)) of their Maximum Health | You can target an enemy or yourself and it will automatically search the surrounding area for a corpse to trigger the ability |
Mind Rot |
3 | 75 | For next 30 seconds any new Poison Spell or spell-based Disease effects will inflict (20% * (Necromancy / 100)) more damage and tick 2 seconds faster | |
Blood Oath |
4 | 80 | Player takes 5 damage and for next 30 seconds increases damage their Undead followers inflict by (30% * (Necromancy / 100)) | |
Strangle |
4 | 85 | For next 30 seconds Spell Damage you inflict will be delayed by 5 seconds but will be increased by (30% * (Necromancy / 100)) damage | |
Wither |
5 | 90 | Player takes 10 damage and for next 30 seconds gains (30 * (Necromancy / 100)) mana that can only be spent on non-damage causing spells | When a spell consumes mana from the Wither mana pool, it will have its chance to proc mana-based trigger effects (such Aspect Spellbook Special Effects) reduced to only the percentage of "real" mana used |
Pain Spike |
5 | 95 | Target a nearby corpse to inflict (800 * (Necromancy / 100)) damage divided between 4 creatures within 4 tiles with damage max of (600 * (Necromancy / 100)) per target | You can target an enemy directly and it will automatically search the surrounding area for a corpse to trigger the ability |