Boss-level Creatures: Difference between revisions

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==Mini Bosses==
==Mini Bosses==
* Mini Bosses now have 75,000 Hit Points
* Mini Bosses have 75,000 Hit Points
* Mini Bosses now Autodispel every 8 seconds
* Mini Bosses Autodispel every 8 seconds
* Mini Bosses can only be Barded once every 90 seconds
* Mini Bosses can only be Barded once every 90 seconds
* Mini Bosses can no longer be tracked in dungeons (players will still be able to get Tracking damage and Barding bonuses against them however)
* Mini Bosses can not be tracked in dungeons (players will still be able to get Tracking damage and Barding bonuses against them however)






==Bosses==
==Bosses==
* Bosses now have 150,000 Hit Points
* Bosses have 150,000 Hit Points
* Bosses now Autodispel every 8 seconds
* Bosses Autodispel every 8 seconds
* Bosses can only be Barded once every 120 seconds
* Bosses can only be Barded once every 120 seconds
* Bosses can no longer be tracked in dungeons (players will still be able to get Tracking damage bonuses against them however)
* Bosses can not be tracked in dungeons (players will still be able to get Tracking damage bonuses against them however)






==Boss Custodians==
==Boss Custodians==
* Each Boss room (but not Mini-Boss areas) now has a Custodian creature that spawns and patrols the room while the Boss is not currently spawned (and will disappear if the Boss does spawn)
* Each Boss room (but not Mini-Boss areas) has a Custodian creature that spawns and patrols the room while the Boss is not currently spawned (and will disappear if the Boss does spawn)
* Custodians periodically search the Boss room for players and tamed creatures and will reveal any found
* Custodians periodically search the Boss room for players and tamed creatures and will reveal any found
* Revealed players/tamed creatures will have a Fire Field dropped on them, will be prevented from Hiding again for 10 seconds, and will likely be attacked by the Custodian
* Revealed players/tamed creatures will have a Fire Field dropped on them, will be prevented from Hiding again for 10 seconds, and will likely be attacked by the Custodian
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==Shrine Bosses==
==Shrine Bosses==
* Shrine Bosses now have 250,000 Hit Points
* Shrine Bosses have 250,000 Hit Points
* Shrine Bosses can only be Barded once every 150 seconds
* Shrine Bosses can only be Barded once every 150 seconds
* Shrine Bosses now Autodispel every 7 seconds
* Shrine Bosses Autodispel every 7 seconds





Revision as of 20:10, 3 May 2019

Mini Bosses

  • Mini Bosses have 75,000 Hit Points
  • Mini Bosses Autodispel every 8 seconds
  • Mini Bosses can only be Barded once every 90 seconds
  • Mini Bosses can not be tracked in dungeons (players will still be able to get Tracking damage and Barding bonuses against them however)


Bosses

  • Bosses have 150,000 Hit Points
  • Bosses Autodispel every 8 seconds
  • Bosses can only be Barded once every 120 seconds
  • Bosses can not be tracked in dungeons (players will still be able to get Tracking damage bonuses against them however)


Boss Custodians

  • Each Boss room (but not Mini-Boss areas) has a Custodian creature that spawns and patrols the room while the Boss is not currently spawned (and will disappear if the Boss does spawn)
  • Custodians periodically search the Boss room for players and tamed creatures and will reveal any found
  • Revealed players/tamed creatures will have a Fire Field dropped on them, will be prevented from Hiding again for 10 seconds, and will likely be attacked by the Custodian


Shrine Bosses

  • Shrine Bosses have 250,000 Hit Points
  • Shrine Bosses can only be Barded once every 150 seconds
  • Shrine Bosses Autodispel every 7 seconds


Event Bosses

  • Players must wait 2 seconds in between lifting items off the corpse of an Event Boss creature (i.e. massive creatures we spawn at the end of major events)