Boss-level Creatures: Difference between revisions
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==Mini Bosses== | ==Mini Bosses== | ||
* Mini Bosses | * Mini Bosses have 75,000 Hit Points | ||
* Mini Bosses | * Mini Bosses Autodispel every 8 seconds | ||
* Mini Bosses can only be Barded once every 90 seconds | * Mini Bosses can only be Barded once every 90 seconds | ||
* Mini Bosses can | * Mini Bosses can not be tracked in dungeons (players will still be able to get Tracking damage and Barding bonuses against them however) | ||
==Bosses== | ==Bosses== | ||
* Bosses | * Bosses have 150,000 Hit Points | ||
* Bosses | * Bosses Autodispel every 8 seconds | ||
* Bosses can only be Barded once every 120 seconds | * Bosses can only be Barded once every 120 seconds | ||
* Bosses can | * Bosses can not be tracked in dungeons (players will still be able to get Tracking damage bonuses against them however) | ||
==Boss Custodians== | ==Boss Custodians== | ||
* Each Boss room (but not Mini-Boss areas) | * Each Boss room (but not Mini-Boss areas) has a Custodian creature that spawns and patrols the room while the Boss is not currently spawned (and will disappear if the Boss does spawn) | ||
* Custodians periodically search the Boss room for players and tamed creatures and will reveal any found | * Custodians periodically search the Boss room for players and tamed creatures and will reveal any found | ||
* Revealed players/tamed creatures will have a Fire Field dropped on them, will be prevented from Hiding again for 10 seconds, and will likely be attacked by the Custodian | * Revealed players/tamed creatures will have a Fire Field dropped on them, will be prevented from Hiding again for 10 seconds, and will likely be attacked by the Custodian | ||
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==Shrine Bosses== | ==Shrine Bosses== | ||
* Shrine Bosses | * Shrine Bosses have 250,000 Hit Points | ||
* Shrine Bosses can only be Barded once every 150 seconds | * Shrine Bosses can only be Barded once every 150 seconds | ||
* Shrine Bosses | * Shrine Bosses Autodispel every 7 seconds | ||
Revision as of 20:10, 3 May 2019
Mini Bosses
- Mini Bosses have 75,000 Hit Points
- Mini Bosses Autodispel every 8 seconds
- Mini Bosses can only be Barded once every 90 seconds
- Mini Bosses can not be tracked in dungeons (players will still be able to get Tracking damage and Barding bonuses against them however)
Bosses
- Bosses have 150,000 Hit Points
- Bosses Autodispel every 8 seconds
- Bosses can only be Barded once every 120 seconds
- Bosses can not be tracked in dungeons (players will still be able to get Tracking damage bonuses against them however)
Boss Custodians
- Each Boss room (but not Mini-Boss areas) has a Custodian creature that spawns and patrols the room while the Boss is not currently spawned (and will disappear if the Boss does spawn)
- Custodians periodically search the Boss room for players and tamed creatures and will reveal any found
- Revealed players/tamed creatures will have a Fire Field dropped on them, will be prevented from Hiding again for 10 seconds, and will likely be attacked by the Custodian
Shrine Bosses
- Shrine Bosses have 250,000 Hit Points
- Shrine Bosses can only be Barded once every 150 seconds
- Shrine Bosses Autodispel every 7 seconds
Event Bosses
- Players must wait 2 seconds in between lifting items off the corpse of an Event Boss creature (i.e. massive creatures we spawn at the end of major events)