Bomberman: Difference between revisions

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Random items appear in the arena that players can pick up
Random items appear in the arena that players can pick up


{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align:center;"
|-
|- style="vertical-align: bottom;"
! colspan="2" | Bomberman Power Ups
|- style="vertical-align: bottom;"
! [[File:speedbootsicona.gif|link=]]<br />Speed Boots
! [[File:speedbootsicona.gif|link=]]<br />Speed Boots
|  
| style="text-align: left;" |  
|-
|-
! [[File:bombpowericon.gif|link=]]<br />Bomb Power
! [[File:bombpowericon.gif|link=]]<br />Bomb Radius
|  
| style="text-align: left;" | Increases the Radius (spread) of Bombs by 1
|-
|-
! [[File:hourglassicon.gif|link=]]<br />Bomb Cooldown
! [[File:hourglassicon.gif|link=]]<br />Bomb Cooldown
|  
| style="text-align: left;" | Reduces Bomb Cooldown (time needed for Comb Count to reset to max) by 0.5 seconds
|-
|-
! [[File:bombamounticon.png|link=]]<br />Bomb Count
! [[File:bombamounticon.png|link=]]<br />Bomb Count
|  
| style="text-align: left;" | Increase Max Bomb Count by 1
|-
|-
! [[File:detonatoricon.gif|link=]]<br />Detonator
! [[File:detonatoricon.gif|link=]]<br />Detonator
|  
| style="text-align: left;" |  
|-
This is a single-use Power Up that can be activated by the player to cause all of their current Bombs in the arena to immediately explode (rather than having to wait for the normal 3 seconds explosion delay for them)
! [[File:bombagicon.png|link=]]<br />Drop Bomb
* Players can acquire multiple Detonators (represented by the number in the Hotbar)
|
* Players can activate a Detonator by typing [Detonator or clicking the Detonate Button in the Hotbar
* If a player activates a Detonator while they have no bombs currently in the arena, that Detonator will be wasted
|-
|-
! [[File:bombermanrandompowerupicon.gif|link=]]<br />Random Power Up
! [[File:bombermanrandompowerupicon.gif|link=]]<br />Random Power Up
|  
| style="text-align: left;" |
* When acquired, typically resolve as a randomized, positive Upgrade for the player
** Increased Bomb Count
** Increased Bomb Radius
** Increased Bomb Cooldown
** Increased Detonator Count
* However, Random Upgrades will sometimes resolve as a "Negative" Upgrade for the player and instead reduce a random stat on the player and will display overhead in Red Text and have a (-) symbol
** Summon a Crate Spawn
** Reduced Bomb Count
** Reduced Bomb Radius
** Reduced Bomb Cooldown
** Reduced Detonator Count
** Reduced Movement Speed for 10 seconds
|}
|}



Revision as of 04:14, 23 February 2022

Summary

  • Bomberman is a game where to 2-8 players compete against each other in an enclosed arena by dropping bombs
  • If a player is blown up in any way (from another player's bomb, their own bomb, or by an environmental effect) they are eliminated from the match
  • Play continues until 1 player remains (or in some rare cases a tie may occur if all remaining players die simultaneously)


Creating/Joining Matches

  • Players can click the Bomberman Stone on the east side of the Arena to launch the Bomberman Lobby Menu
  • Players can Join an existing game in the list of Available Games or they can Create their own Match

When creating a new Match, players have a variety of options to choose from, including:

Arena Size Max Players
Small 2-4
Large 4-8

Track Stats

  • Determines whether stats for this Match will impact a player's Seasonal/Lifetime stats tracking (displayed Under "Player Ranks and Records")
  • This includes whether to adjust the player's ELO Rating based on their match result
  • ELO Rating adjustments for players is calculated based on the Average ELO Rating of all other players they are competing against

Allow Player Types

  • Players can toggle what type of players are allowed to join their match
    • Anyone
    • Party
    • Guild
    • Allies

Ready for Match

  • Once a player has Joined a Match, they should click the Ready Button to indicate they are ready to play
  • Players who are Ready are displayed as a Green Soldier Icon
  • Players who are in the match, but not marked as Ready, are displayed as a White Soldier Icon
  • Open slots left in the match are displayed as a Grey Soldier Icon
  • Players can click the Refresh Listings button to refresh the menu

Managing Matches

  • On the Match Info page, the Creator of the match has additional options to Kick or Ban individual players currently in the Match Lobby
  • If all players currently in the Match are marked as Ready, the Creator of the game can click the Force Start button to begin the match
  • The Creator of a match is allowed to Force Start the match even if the match has less players than the maximum specified (i.e. 2-3 players in a 4 Player match or 4-7 players in a 8 player match), just as long as all players currently in the match are marked as Ready (Green Soldier Icons)


Bomberman Credits

  • Each Bomberman Match that a player participates in costs them 1 Bomberman Credit, which is consumed upon start of the match
  • Players can purchase Bomberman Credits for their account from the "Credits" page
  • Each Bomberman Credit costs 100 gold and players can purchase them in bundles of 50 (5000 Gold Total)


Bomberman Arenas

While each arena type varies in size, all are oriented in that they are divided into rows and columns separated by Impassable Dividers that players cannot enter or affect in any way. We currently have two types of Bomberman Arenas available:

  • 2-4 Player (Small) Arena
  • 4-8 Player (Large) Arena


Playing the Game

Starting

  • When a Bomberman Match starts, each player will be teleported to a randomized outer row location in that Arena

Bomberman Hotbar

  • Each player will also have a Bomberman Hotbar appear on their screen which shows an overview of their current Stats in game, but also features optional buttons to Place Bombs and Activate Detonators (if they have any)
  • If a player closes their Hotbar, they can type [BombermanHotbar to reopen it


Bomberman Powerups

Random items appear in the arena that players can pick up

Bomberman Power Ups

Speed Boots

Bomb Radius
Increases the Radius (spread) of Bombs by 1

Bomb Cooldown
Reduces Bomb Cooldown (time needed for Comb Count to reset to max) by 0.5 seconds

Bomb Count
Increase Max Bomb Count by 1

Detonator

This is a single-use Power Up that can be activated by the player to cause all of their current Bombs in the arena to immediately explode (rather than having to wait for the normal 3 seconds explosion delay for them)

  • Players can acquire multiple Detonators (represented by the number in the Hotbar)
  • Players can activate a Detonator by typing [Detonator or clicking the Detonate Button in the Hotbar
  • If a player activates a Detonator while they have no bombs currently in the arena, that Detonator will be wasted

Random Power Up
  • When acquired, typically resolve as a randomized, positive Upgrade for the player
    • Increased Bomb Count
    • Increased Bomb Radius
    • Increased Bomb Cooldown
    • Increased Detonator Count
  • However, Random Upgrades will sometimes resolve as a "Negative" Upgrade for the player and instead reduce a random stat on the player and will display overhead in Red Text and have a (-) symbol
    • Summon a Crate Spawn
    • Reduced Bomb Count
    • Reduced Bomb Radius
    • Reduced Bomb Cooldown
    • Reduced Detonator Count
    • Reduced Movement Speed for 10 seconds

Movement

  • Players cannot shove past other players during Bomberman
  • Players cannot walk through Wooden or Steel Crates

Using Bombs

  • Players can Place Bombs by typing [Bomb or clicking the Bomb Bag button in their Hotbar
  • We HIGHLY recommend that players make an in-game Razor Macro for typing [Bomb
    • and then assigning it a Hotkey to it (such as F5) as players will find the game much, much easier with an assigned hotkey to use for quick and reliable bomb placement
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