Aegis Rat: Difference between revisions

From UO Outlands Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 3: Line 3:
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
|-
|-
! colspan="8" | [[File:aegisrat.png|link=]]<br />Aegis Rat
! colspan="9" | [[File:aegisrat.png|link=]]<br />Aegis Rat
|-
|-
! Slayer
! Slayer
Line 13: Line 13:
! Wrestling
! Wrestling
! Armor
! Armor
|-  
! Resist
|-
| Beastial
| Beastial
| 1.5
| 7.4
| 70
| 800
| 10
| 10
| 188
| 20
| 6
| 70
| 12
| 25
| 40
| 25
| 25
|-
|-
! Resist
! Parry
! AtkSpd
! Magery
! Magery
! EvalInt
! MinSpellDmg
! Poisoning
! MaxSpellDmg
! Poison
! Poison
! PoisonResist
! PoisonResist
Line 32: Line 35:
!  
!  
|-
|-
| 100
|  
|  
|  
|  
|  
|  
|  
|  
| 40%
|  
|
|
|  
|  
|  
|  

Revision as of 00:23, 10 June 2022

Creature Stats


Aegis Rat
Slayer Difficulty GoldValue Hits MinDmg MaxDmg Wrestling Armor Resist
Beastial 7.4 70 800 10 20 70 25 25
Parry AtkSpd Magery MinSpellDmg MaxSpellDmg Poison PoisonResist Stealth


Tameable Stats


Aegis Rat
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Carrion 1 55 100 10 14 55 25 100
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
33% 33%


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
6.07 6.07 60 167 30 0.455 8.83 8.83 88 242 43


Abilities

Name Type Description
Swarm Passive Gains +2% melee and spell damage for each tamed creature owned by controller (including itself) attacking the same target
Disease Passive Has a 15% chance on melee attack to inflict a disease effect dealing (DamageMax * 0.5) damage every 5 seconds to the target for 30 seconds
Mirror Cooldown Spells cast onto the creature have a 15% chance to be reflected back onto the caster


Trait Group

Carrion Trait Group
Level Name Description
2 Predator Increases All Damage by 10%
Survival Increases Damage Resistance by 10%
4 Accuracy Increases Melee Accuracy by 10%
Reactive Increases Passive Ability trigger chances by 50% of normal
6 Contagion Increases Melee Damage by 25% to Diseased targets
Remedy Increases Damage Resistance by 5% and Special Resistance by 33%
8 Swiftness Increases Attack Speed by 7.5%
Mender Increases Healing amounts received from Players by 25%
10 Vicious Increases Melee Damage by 20% when target below 66% Hit Points
Feed Heals self for 20% of Bleed and Disease damage inflicted