Cave Bat: Difference between revisions

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{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
|-
|-
! colspan="8" | [[File:cavebat.jpg|link=]]<br />Cave Bat
! colspan="9" | [[File:cavebat.jpg|link=]]<br />Cave Bat
|-
|-
! Slayer
! Slayer
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! Wrestling
! Wrestling
! Armor
! Armor
! Resist
|-
|-
| Beastial
| Beastial
| 6.9
| 23.5
| 60
| 200
| 312
| 1,500
| 8
| 10
| 16
| 20
| 110
| 110
| 25
| 25
| 25
|-
|-
! Resist
! Parry
! AtkSpd
! Magery
! Magery
! EvalInt
! MinSpellDmg
! Poisoning
! MaxSpellDmg
! Poison
! Poison
! PoisonResist
! PoisonResist
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!  
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|-
| 25
| &nbsp;
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|}
 
 
 
==Tameable Stats==
{| class="wikitable" style="text-align:center;"
! colspan="16" |[[File:cavebat.jpg|link=]]<br />Cave Bat
|-
! TraitGroup
! Slots
! Taming
! Hits
! MinDmg
! MaxDmg
! Wrestling
! Armor
! Resist
|-
| Bat
| 1
| 70
| 125
| 10
| 14
| 75
| 25
| 50
|-
! SpellMin
! SpellMax
! Poisoning
! Poison
! PoisonRst
! SpecialRst
! Stealth
!
!
|-
|  
|  
|  
|  
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Revision as of 17:38, 10 June 2022

Creature Stats


Cave Bat
Slayer Difficulty GoldValue Hits MinDmg MaxDmg Wrestling Armor Resist
Beastial 23.5 200 1,500 10 20 110 25 25
Parry AtkSpd Magery MinSpellDmg MaxSpellDmg Poison PoisonResist Stealth
 


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
6.42 6.42 64 137 28 0.35 8.67 8.67 86 184 37


Abilities

Name Type Description
Swarm Passive Gains +2% melee and spell damage for each tamed creature owned by controller (including itself) attacking the same target
Bleed Passive Has a 15% chance on melee attack to deal (DamageMax * 1.0) damage over 15 seconds


Trait Group

Bat Trait Group
Level Name Description
2 Predator Increases All Damage by 10%
Survival Increases Damage Resistance by 10%
4 Accuracy Increases Melee Accuracy by 10%
Remedy Increases Damage Resistance by 5% and Special Resistance by 33%
6 Savagery Increases Melee Damage by 12.5%
Reactive Increases Passive Ability trigger chances by 50% of normal
8 Swiftness Increases Attack Speed by 7.5%
Mender Increases Healing amounts received from Players by 25%
10 Vicious Increases Melee Damage by 20% when target below 66% Hit Points
Feed Heals self for 20% of Bleed and Disease damage inflicted