Colossal Searing Scorpion: Difference between revisions

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{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
|-
|-
! colspan="8" | [[File:colossalsearingscorpion.jpg|link=]]<br />Colossal Searing Scorpion
! colspan="9" | [[File:colossalsearingscorpion.jpg|link=]]<br />Colossal Searing Scorpion
|-
|-
! Slayer
! Slayer
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! Wrestling
! Wrestling
! Armor
! Armor
! Resist
|-
|-
| Beastial
| Beastial
| 35.6
| 38.6
| 300
| 300
| 1875
| 2,000
| 20
| 25
| 30
| 35
| 80
| 85
| 75
| 75
| 25
|-
|-
! Resist
! Parry
! AtkSpd
! Magery
! Magery
! EvalInt
! MinSpellDmg
! Poisoning
! MaxSpellDmg
! Poison
! Poison
! PoisonResist
! PoisonResist
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!  
!  
|-
|-
| 25
|  
|  
|  
|  
| 80
|  
| Greater
|  
|
| Deadly
| 60%
| 60%
|  
|  

Revision as of 18:17, 10 June 2022

Creature Stats


Colossal Searing Scorpion
Slayer Difficulty GoldValue Hits MinDmg MaxDmg Wrestling Armor Resist
Beastial 38.6 300 2,000 25 35 85 75 25
Parry AtkSpd Magery MinSpellDmg MaxSpellDmg Poison PoisonResist Stealth
Deadly 60%


Tameable Stats


Colossal Searing Scorpion
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Scorpion 3 110 375 36 52 75 75 50
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
30 Deadly 33%


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
29.13 9.71 291 604 94 0.07 31.17 10.39 311 646 100


Abilities

Name Type Description
Flamestrike Passive Has a 15% chance on melee attack to inflict (DamageMax * 1.0) damage
Sting Passive On successful melee hit, if target is already poisoned (greater or above), has Poisoning Skill % chance to inflict (DamageMax * 0.25) damage which ignores armor


Trait Group

Scorpion Trait Group
Level Name Description
2 Predator Increases All Damage by 10%
Survival Increases Damage Resistance by 10%
4 Accuracy Increases Melee Accuracy by 10%
Tolerance Increases Damage Resistance by 5% and Poison Resistance by 33%
6 Venom Increases Melee Damage by 20% to Poisoned targets (Greater or above)
Mender Increases Healing amounts received from Players by 25%
8 Swiftness Increases Attack Speed by 7.5%
Aggression Increases Melee Damage by 7% per Aggroed target (up to 5 targets)
10 Vicious Increases Melee Damage by 20% when target below 66% Hit Points
Thorns Inflicts back 25% of Damage Taken if within 1 tile
Has 15 second cooldown after (DamageMax * 3.0) has been inflicted