Devilbat: Difference between revisions

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{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
|-
|-
! colspan="8" | [[File:devilbat.jpg|link=]]<br />Devilbat
! colspan="9" | [[File:devilbat.jpg|link=]]<br />Devilbat
|-
! Slayer
! Difficulty
! GoldValue
! Hits
! MinDmg
! MaxDmg
! Wrestling
! Armor
|-
|-
| Slayer
| Difficulty
| GoldValue
| Hits
| MinDmg
| MaxDmg
| Wrestling
| Armor
| Resist
|- style="vertical-align:bottom;"
| Beastial
| Beastial
| 6.2
| 10.5
| 60
| 100
| 281
| 800
| 8
| 10
| 16
| 20
| 90
| 90
| 25
| 25
| 25
|-
|-
! Resist
| Parry
! Magery
| AtkSpd
! EvalInt
| Magery
! Poisoning
| MinSpellDmg
! Poison
| MaxSpellDmg
! PoisonResist
| Poison
! Stealth
| PoisonResist
!
| Stealth
|-
|
| 25
|- style="text-align:left; vertical-align:bottom;"
|
|  
|  
|  
|  
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Revision as of 23:15, 11 June 2022

Creature Stats


Devilbat
Slayer Difficulty GoldValue Hits MinDmg MaxDmg Wrestling Armor Resist
Beastial 10.5 100 800 10 20 90 25 25
Parry AtkSpd Magery MinSpellDmg MaxSpellDmg Poison PoisonResist Stealth


Tameable Stats


Devilbat
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Bat 1 80 150 12 16 75 25 50
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
33%


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
7.21 7.21 72 149 32 0.28 9.22 9.22 92 190 40


Abilities

Name Type Description
Swarm Passive Gains +2% melee and spell damage for each tamed creature owned by controller (including itself) attacking the same target
Bleed Passive Has a 15% chance on melee attack to deal (DamageMax * 1.0) damage over 15 seconds
Weaken Passive Has a 15% chance on attack to reduce target's melee and spell damage by (Control Slots * 4%) for 15 seconds


Trait Group

Bat Trait Group
Level Name Description
2 Predator Increases All Damage by 10%
Survival Increases Damage Resistance by 10%
4 Accuracy Increases Melee Accuracy by 10%
Remedy Increases Damage Resistance by 5% and Special Resistance by 33%
6 Savagery Increases Melee Damage by 12.5%
Reactive Increases Passive Ability trigger chances by 50% of normal
8 Swiftness Increases Attack Speed by 7.5%
Mender Increases Healing amounts received from Players by 25%
10 Vicious Increases Melee Damage by 20% when target below 66% Hit Points
Feed Heals self for 20% of Bleed and Disease damage inflicted