Familiar: Difference between revisions
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{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
|- | |- | ||
! colspan=" | ! colspan="9" | [[File:familiar.jpg|link=]]<br />Familiar | ||
|- | |- | ||
! Slayer | ! Slayer | ||
Line 13: | Line 13: | ||
! Wrestling | ! Wrestling | ||
! Armor | ! Armor | ||
! Resist | |||
|- | |- | ||
| Daemonic | | Daemonic | ||
| | | 7.5 | ||
| 70 | |||
| | | 800 | ||
| | |||
| 10 | | 10 | ||
| 20 | |||
| 70 | |||
| 25 | |||
| 50 | | 50 | ||
|- | |- | ||
! | ! Parry | ||
! AtkSpd | |||
! Magery | ! Magery | ||
! | ! MinSpellDmg | ||
! | ! MaxSpellDmg | ||
! Poison | ! Poison | ||
! PoisonResist | ! PoisonResist | ||
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! | ! | ||
|- | |- | ||
| | | | ||
| | |||
| 25 | | 25 | ||
| | | 5 | ||
| | | 15 | ||
| | | | ||
| | | |
Revision as of 19:20, 18 September 2022
Creature Stats
Familiar | ||||||||
---|---|---|---|---|---|---|---|---|
Slayer | Difficulty | GoldValue | Hits | MinDmg | MaxDmg | Wrestling | Armor | Resist |
Daemonic | 7.5 | 70 | 800 | 10 | 20 | 70 | 25 | 50 |
Parry | AtkSpd | Magery | MinSpellDmg | MaxSpellDmg | Poison | PoisonResist | Stealth | |
25 | 5 | 15 |
Tameable Stats
Familiar | ||||||||
---|---|---|---|---|---|---|---|---|
TraitGroup | Slots | Taming | Hits | MinDmg | MaxDmg | Wrestling | Armor | Resist |
Mage | 1 | 50 | 100 | 5 | 7 | 40 | 25 | 75 |
SpellMin | SpellMax | Poisoning | Poison | PoisonRst | SpecialRst | Stealth | ||
5 | 7 |
DPS Stats
DPS | DPS/Slot | Avg10Sec | High10Sec | HighHit | uDog | uDPS | uDPS/Slot | uAvg10Sec | uHigh10Sec | uHighHit |
---|---|---|---|---|---|---|---|---|---|---|
6.08 | 6.08 | 60 | 81 | 20 | 0.49 | 9.06 | 9.06 | 90 | 120 | 29 |
Abilities
Name | Type | Description |
---|---|---|
Swarm | Passive | Gains +2% melee and spell damage for each tamed creature owned by controller (including itself) attacking the same target |
Trait Group
Mage Trait Group | ||
---|---|---|
Level | Name | Description |
2 | Predator | Increases All Damage by 10% |
Survival | Increases Damage Resistance by 10% | |
4 | Potency | Increases Charged Spell chance by 25% |
Breach | Spells ignore 50 Magic Resist on target | |
6 | Sorcery | Increases Spell Damage by 12.5% |
Mender | Increases Healing amounts received from Players by 25% | |
8 | Swiftness | Increases Attack Speed by 7.5% |
Conduit | Increases Spell Damage by 15% while above 66% Hit Points | |
10 | Smite | Increases Spell Damage by 20% when target below 66% Hit Points |
Pack Tactics | Increases Damage bonus from Swarm ability by flat 15% |