PvP Damage Cap: Difference between revisions

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[[Category:Mechanics]][[Category:PvP]][[Category:Skills]]
[[Category:Mechanics]][[Category:PvP]][[Category:Skills]]
==Summary==
==Summary==
There are two separate damage caps in PvP; Melee and Spellcasting.
There are two separate damage caps in PvP; Melee and Spellcasting:
 
* Melee Damage Cap is Tactics + Anatomy + total of 20% damage bonus from all supplemental skills
* Spell Damage Cap is Evaluating Intelligence + total of 10% damage bonus from all supplemental skills


{| class="wikitable" style="text-align: center;"
|-
! Melee Damage Cap
| Tactics + Anatomy + Total of 20% Damage Bonus from all Supplemental skills
|-
! Spellcasting
| Evaluating Intelligence + Total of 10% Damage Bonus from all Supplemental skills
|}


===Supplemental Skills===
===Supplemental Skills===
Supplemental Damage skills provide 40% of their PvM damage bonus in PvP
Supplemental Damage skills provide 40% of their PvM damage bonus in PvP
* [[Blacksmithy]] (metal weapons only)
* [[Camping]]
* [[Camping]]
* [[Carpentry]] (wooden weapons only)
* [[Chivalry]]
* [[Fishing]] (spears only)
* [[Forensic Evaluation]]
* [[Forensic Evaluation]]
* [[Tracking]]
* [[Blacksmithy]] (metal weapons only)
* [[Carpentry]] (wooden weapons only)
* [[Inscription]] (magery only, when casting from a scroll)
* [[Inscription]] (magery only, when casting from a scroll)
* [[Fishing]] (spears only)
* [[Lumberjacking]] (axes only)
* [[Mining]] (maces only)
* [[Mining]] (maces only)
* [[Lumberjacking]] (axes only)
* [[Necromancy]]
* [[Tracking]]

Revision as of 03:18, 25 September 2022

Summary

There are two separate damage caps in PvP; Melee and Spellcasting:

Melee Damage Cap Tactics + Anatomy + Total of 20% Damage Bonus from all Supplemental skills
Spellcasting Evaluating Intelligence + Total of 10% Damage Bonus from all Supplemental skills

Supplemental Skills

Supplemental Damage skills provide 40% of their PvM damage bonus in PvP