Bosses: Difference between revisions
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* Bosses can only be Barded once every 120 seconds | * Bosses can only be Barded once every 120 seconds | ||
* Bosses can not be tracked in dungeons (players will still be able to get Tracking damage bonuses against them however) | * Bosses can not be tracked in dungeons (players will still be able to get Tracking damage bonuses against them however) | ||
* Read about how [[Boss Results]] works | * Read about how the [[Boss Results]] system works | ||
Revision as of 11:07, 6 May 2019
- Bosses have 150,000 Hit Points
- Bosses Autodispel every 8 seconds
- Bosses can only be Barded once every 120 seconds
- Bosses can not be tracked in dungeons (players will still be able to get Tracking damage bonuses against them however)
- Read about how the Boss Results system works
Creature | Location | SlayerGroup | DifficultyValue | Hits | MinDamage | MaxDamage | Wrestling | Armor | Resist | Magery | EvalInt | Poisoning | Poison | PoisonResist | Parrying | Healing | Stealth |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Gatekeeper | The Mausoleum | Undead | 3011.6 | 150000 | 25 | 35 | 75 | 50 | 200 | 125 | 125 | 20% | |||||
Behemoth Basilisk | Cavernam | Monstrous | 2202.3 | 150000 | 30 | 50 | 90 | 75 | 100 | 20% | |||||||
Terathan Goliath | Mount Petram | Monstrous | 2202.3 | 150000 | 30 | 50 | 90 | 75 | 100 | 20% | |||||||
The Forgotten King | Ossuary | Undead | 2202.3 | 150000 | 30 | 50 | 90 | 75 | 100 | 20% | |||||||
Aegis High Priest | Aegis Keep | Humanoid | 1933 | 150000 | 20 | 30 | 90 | 25 | 150 | 125 | 125 | ||||||
Emperor Dragon | Nusero | Beastial | 1837.4 | 150000 | 30 | 50 | 90 | 75 | 100 | ||||||||
Infernus | Inferno | Daemonic | 1768 | 150000 | 30 | 50 | 90 | 50 | 150 | 75 | 75 | ||||||
Lord Bile | Darkmire Temple | Monstrous | 1534.1 | 150000 | 30 | 50 | 80 | 50 | 100 | 40% |
Boss Custodians
- Each Boss room (but not Mini-Boss areas) has a Custodian creature that spawns and patrols the room while the Boss is not currently spawned (and will disappear if the Boss does spawn)
- Custodians periodically search the Boss room for players and tamed creatures and will reveal any found
- Revealed players/tamed creatures will have a Fire Field dropped on them, will be prevented from Hiding again for 10 seconds, and will likely be attacked by the Custodian