Camping: Difference between revisions

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(→‎Training: Shelter to 80 Skill update)
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| [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]
| [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]
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| 50-75
| 50-80
| Make campfires in the [[New Player Dungeon]]
| Make campfires in the [[New Player Dungeon]]
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| 75-120
| 80-120
| Make a campfire and stand nearby for skill gains
| Make a campfire and stand nearby for skill gains
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Revision as of 20:51, 19 November 2022

Summary

  • In order start a campfire a player must use a piece of kindling. This can be acquired by using a dagger on a tree, or through the Carpentry menu with boards and a carpentry tool (0 Carpentry skill required)
  • When successful Camping skill allows players to create a campfire lasting ten minutes that provides a buff to yourself and others nearby
  • The Camping skill increases a player's backpack maximum weight capacity and item count
  • With the World Atlas and Camping skill, players can Hike (fast travel) to certain locations they have previously secured a camp at, limited by skill level
  • In order to unlock these locations, simply secure a campsite within 10 tiles of the coordinates found in your Atlas
  • Unlocking locations is done on a per character-basis (not stored account-wise)
  • Hiking to a location sends the player to randomized location in a 5 tile radius of the Atlas entry location, or in the case of Townships, anywhere within the town limits
  • Whenever a player travels via Recall/Gate/Hiking/Moongate it will remove any Camping Comfort bonus effects on them granted by another player
  • The Camping Comfort damage bonus will now only work in PvP for the player who created the campfire themselves (i.e players will only gain Camping PvP bonuses if they themselves have Camping skill)



Buffs

  • The Camping skill increases a player's backpack maximum weight capacity by (200 stones * (Camping Skill / 100))
  • The skill also increases a player's backpack maximum item count allowed by (50 * (Camping Skill / 100))
  • Campfires made by players take (60 seconds - (45 seconds * (Camping Skill / 100))) seconds to secure, based on the camping skill of the campfire creator
  • A secured campfire will provide a buff that lasts for 3 hours and will remain even after death. Once you have secured a campfire you are free to roam anywhere and keep the buff


PvM

  • A player at a secure campfire site that they created themselves does an additional Base Weapon Damage * (25% * (Camping Skill / 100)) damage per weapon hit against creatures.
  • A player at a secure campfire site that they created themselves receive a spell damage bonus against creatures of (25% * (Camping Skill / 100))
  • A player visiting a secure campfire site created by another player does an additional Base Weapon Damage * (5% * (Creator's Camping Skill / 100)) damage per weapon hit against creatures.
  • A player visiting a secure campfire site created by another player receives a spell damage bonus against creatures of (5% * (Creator's Camping Skill / 100)) - No Camping skill required for visitors


PvP

  • A player at a secure campsite that they created themselves does an additional Base Weapon Damage * (10% * (Camping Skill / 100)) damage per weapon hit against players.
  • A player at a secure campsite that they created themselves receive a spell damage bonus against other players of (10% * (Camping Skill / 100))
  • A player visiting a secure campfire site created by another player does an additional Base Weapon Damage * (2% * (Creator's Camping Skill / 100)) damage per weapon hit against players.
  • A player visiting a secure campfire site created by another player receives a spell damage bonus against other players of (2.5% * (Creator's Camping Skill / 100))

Hiking

Players can now "Hike" to travel to destinations that can be found within the Atlas, based on their Camping skill.

Skill Destinations
60 Cities, Moongates, and Healer Caravans
80 Dungeons and Subterranean areas
100 Shrines and Points of Interest
120 Their own Homes and Guildhouses



When a player hikes to an Atlas destination, they are frozen in place for 10 seconds before being sent to their destination. Players begin with 3 Custom Location entries. Players can unlock 2 additional Custom Location Entries (for all characters on their account) by purchasing the Drifter Player Enhancement. Players can also unlock 4 additional Custom Locations Entries (for all characters on their account) by purchasing the Wayfarer Player Enhancement.


In order to hike to a destination:

  • The player must select the "Hike to Location" button in the Atlas entry for the destination
  • The player must be at a secure campfire site
  • The player must not have been in combat of any type within 30 seconds
  • The player must not have been in combat with any player within 2 minutes


Bedrolls

  • Players can double-click bedrolls from their backpack to place it at their feet.
  • Players can instantly log out using a bedroll if it is placed by a secure campsite
  • Players may not use bedrolls to log out inside dungeons Patched 20190428



Enhancements

  • Players can increase the amount of custom hiking locations they can mark using the help menu under Player Customizations


Training

Skill Activity
0-50 Train from NPC
50-80 Make campfires in the New Player Dungeon
80-120 Make a campfire and stand nearby for skill gains