Magic Spellbook: Difference between revisions

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* Magic Spellbooks can be found as loot on monsters
* Magic Spellbooks can be found as loot on monsters
* Players do not receive any bonuses from Magic Spellbooks while in PvP nor for having Inscription or Spirit Speaking skill
* Players do not receive any bonuses from Magic Spellbooks while in PvP nor for having Inscription or Spirit Speaking skill
* Players are capped at having a maximum Mana Refund Chance of 50% when casting spells (from all bonuses combined)
* Players are capped at having a maximum Mana Refund Chance of 50% when casting spells (from all bonuses combined). Eldritch Aspect Armor allows players to increase this cap.





Revision as of 21:59, 21 November 2022

Summary

  • Magic Spellbooks can be found as loot on monsters
  • Players do not receive any bonuses from Magic Spellbooks while in PvP nor for having Inscription or Spirit Speaking skill
  • Players are capped at having a maximum Mana Refund Chance of 50% when casting spells (from all bonuses combined). Eldritch Aspect Armor allows players to increase this cap.



Durability Level

This property increases the amount of Charges the Magic Spellbook has. The values are:

  • Durable: +100 Charges
  • Substantial: +150 Charges
  • Massive: +200 Charges
  • Fortified: +250 Charges
  • Indestructible: +300 Charges

Potency Level

This property increases the chance to refund Mana on Spellcast. The values are:

  • Potent: 5% Chance to Refund Mana
  • Surpassingly Potent: 10% Chance to Refund Mana
  • Eminently Potent: 15% Chance to Refund Mana
  • Exceedingly Potent: 20% Chance to Refund Mana
  • Supremely Potent: 25% Chance to Refund Mana

Damage Level

This property increases the damage on Spellcast. The values are:

  • Ruin: +5% Damage
  • Might: +10% Damage
  • Force: +15% Damage
  • Power: +20% Damage
  • Vanquishing: +25% Damage

Slayer Level

  • Lesser Slaying: 15% Damage
  • Slaying: 30% Damage
  • Greater Slaying: 45% Damage

Spellbook Durability

  • Magic and Material Spellbooks "Uses Remaining" will now be referred to as Durability, to match similar handling to Armor and Weapons
  • Magic and Material Spellbooks are not deleted when reaching 0 Durability (Uses) similar to Weapons/Armor
  • Magic and Material Spellbooks suffer scaling durability penalties to Spell Damage similar to weapons, except with a maximum penalty of -5% (this amount is lower than weapons/armor due to them being optional equipment)
  • Players can view the Durability of their Magic Spellbooks by using Arms Lore on them or looking at the "Equipment" page of the [Stats menu
  • Players can view the specific Spell Damage Penalty they are receiving based on the Durability of their Magic and Material Spellbooks in the "Spells" page of the [Stats menu


Spellbook Type Switching

  • When a player casts a spell using a Magic Spellbook (i.e. Loot Drop spellbook) there is a 60 second delay before they will be able to receive any Mana Regen bonuses from any Material Spellbooks they equip
  • When a player regenerates mana using a Material Spellbooks, there is a 60 second delay before they will be able to receive any Mana Refund Chances or Damage Bonuses from any Magic Spellbook (i.e. Loot Drop spellbook) they equip