Starting Items: Difference between revisions
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AreYouKidden (talk | contribs) |
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* Int +10 Stat Stone | * Int +10 Stat Stone | ||
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===Stealing=== | ===Stealing=== | ||
* Dex +10 Stat Stone x2 | * Dex +10 Stat Stone x2 | ||
| style="text-align: left; vertical-align: top;"| | | style="text-align: left; vertical-align: top;"| | ||
===Stealth=== | ===Stealth=== | ||
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* Int +10 Stat Stone | * Int +10 Stat Stone | ||
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===Taste Identification=== | ===Taste Identification=== | ||
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* Int +10 Stat Stone x2 | * Int +10 Stat Stone x2 | ||
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===Tinkering=== | ===Tinkering=== | ||
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* Int +10 Stat Stone | * Int +10 Stat Stone | ||
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===Tracking=== | ===Tracking=== |
Revision as of 14:26, 12 January 2023
Character Templates
Picking one of the Character Templates will get you equipped to begin your journey into the Outlands. Listed below are the default templates and their respective starting skills and equipment. Or if you prefer to choose yourself, select the Advanced button and you can select specific stats and skills. All of which have their starting equipment listed below the default template lists.
Bard
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Lumberjack
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Ranger
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Tamer
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Warrior
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Mage
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Blacksmith
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Advanced
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Skill Specific Starting Items
Alchemy
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Anatomy
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Animal Lore
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Animal Taming
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Archery
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Arms Lore
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Begging
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Blacksmithy
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Camping
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Carpentry
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Cartography
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Chivalry
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Cooking
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Detect Hidden
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Discordance
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Evaluating Intelligence
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Fencing
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Fishing
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Forensic Evaluation
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Healing
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Herding
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Hiding
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Inscription
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Item Identification
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Lockpicking
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Lumberjacking
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Macing
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Magery
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Magic Resistance
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Meditation
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Mining
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Musicianship
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Necromancy
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Parrying
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Peacemaking
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Poisoning
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Provocation
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Remove Trap
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Snooping
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Spirit Speak
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Stealing
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Stealth
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Swordsmanship
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Tactics
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Tailoring
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Taste Identification
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Tinkering
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Tracking
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Veterinary
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Wrestling
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