Muck: Difference between revisions

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===Abilities===
===Abilities===
{| class="wikitable"
{| class="wikitable" style="text-align:center;"
! Name
! Name
! Type
! Type
! Description
! Description
|-
| Elusive Form
| Passive
| style="text-align:left;" | Creature has an innate 25 Parry skill against melee attacks
|-
|-
| Swarm
| Swarm
| Passive
| Passive
| Gains +2% melee and spell damage for each tamed creature owned by controller (including itself) attacking the same target
| style="text-align:left;" | Gains +2% melee and spell damage for each tamed creature owned by controller (including itself) attacking the same target
|-
|-
| Sting
| Sting
| Passive
| Passive
| On successful melee hit, if target is already poisoned (greater or above), has Poisoning Skill % chance to inflict (DamageMax * 0.25) damage which ignores armor
| style="text-align:left;" | On successful melee hit, if target is already poisoned (greater or above), has Poisoning Skill % chance to inflict (DamageMax * 0.25) damage which ignores armor
|-
|-
| Regeneration
| Regeneration
| Passive
| Passive
| If below 66% hit points, will restore 5% of maximum health (has 15 second cooldown)
| style="text-align:left;" | If below 66% hit points, will restore 5% of maximum health (has 15 second cooldown)
|}
|}



Revision as of 21:34, 8 June 2023

Creature Stats


Muck
Slayer Difficulty GoldValue Hits MinDmg MaxDmg Wrestling Armor Resist
Elemental 8.7 80 800 10 20 65 25 25
Parry AtkSpd Magery MinSpellDmg MaxSpellDmg Poison PoisonResist Stealth
25 Greater 40%


Tameable Stats


Muck
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Swamp 1 50 100 8 12 40 50 100
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
10 Greater 33% 33%


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
6.03 6.03 60 126 24 0.49 8.98 8.98 89 187 35


Abilities

Name Type Description
Elusive Form Passive Creature has an innate 25 Parry skill against melee attacks
Swarm Passive Gains +2% melee and spell damage for each tamed creature owned by controller (including itself) attacking the same target
Sting Passive On successful melee hit, if target is already poisoned (greater or above), has Poisoning Skill % chance to inflict (DamageMax * 0.25) damage which ignores armor
Regeneration Passive If below 66% hit points, will restore 5% of maximum health (has 15 second cooldown)


Trait Group

Swamp Trait Group
Level Name Description
2 Predator Increases All Damage by 10%
Survival Increases Damage Resistance by 10%
4 Accuracy Increases Melee Accuracy by 10%
Remedy Increases Damage Resistance by 5% and Special Resistance by 33%
6 Venom Increases Melee Damage by 20% to Poisoned targets (Greater or above)
Tolerance Increases Damage Resistance by 5% and Poison Resistance by 33%
8 Swiftness Increases Attack Speed by 7.5%
Thorns Inflicts back 100% of Damage Taken if within 1 tile
Has 15 second cooldown after (DamageMax * 3.0) has been inflicted
10 Vicious Increases Melee Damage by 20% when target below 66% Hit Points
Mender Increases Healing amounts received from Players by 25%