Shallow Water: Difference between revisions

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===Abilities===
===Abilities===
{| class="wikitable"
{| class="wikitable" style="text-align:center;"
! Name
! Name
! Type
! Type
! Description
! Description
|-
|-
| Swarm
| Elusive Form
| Passive
| style="text-align:left;" | Creature has an innate 25 Parry skill against melee attacks
|-
| Regeneration
| Passive
| Passive
| Gains +2% melee and spell damage for each tamed creature owned by controller (including itself) attacking the same target
| style="text-align:left;" | If below 66% hit points, will restore 5% of maximum health (has 15 second cooldown)
|-
|-
| Soak
| Soak
| Passive
| Passive
| Has a 15% on a melee attack to reduce target's melee defense by (Control Slots * 3%) for 15 seconds
| style="text-align:left;" | Has a 15% on a melee attack to reduce target's melee defense by (Control Slots * 3%) for 15 seconds
|-
|-
| Regeneration
| Swarm
| Passive
| Passive
| If below 66% hit points, will restore 5% of maximum health (has 15 second cooldown)
| style="text-align:left;" | Gains +2% melee and spell damage for each tamed creature owned by controller (including itself) attacking the same target
|}
|}



Revision as of 21:39, 8 June 2023

Creature Stats


Shallow Water
Slayer Difficulty GoldValue Hits MinDmg MaxDmg Wrestling Armor
Elemental 2.3 20 250 5 10 40 0
Resist Magery EvalInt Poisoning Poison PoisonResist Stealth
100


Tameable Stats


Shallow Water
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Sentinel 1 50 100 12 16 55 25 100
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
33% 33%


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
5.88 5.88 58 132 32 0.49 8.77 8.77 87 196 47


Abilities

Name Type Description
Elusive Form Passive Creature has an innate 25 Parry skill against melee attacks
Regeneration Passive If below 66% hit points, will restore 5% of maximum health (has 15 second cooldown)
Soak Passive Has a 15% on a melee attack to reduce target's melee defense by (Control Slots * 3%) for 15 seconds
Swarm Passive Gains +2% melee and spell damage for each tamed creature owned by controller (including itself) attacking the same target


Trait Group

Sentinel Trait Group
Level Name Description
2 Predator Increases All Damage by 10%
Survival Increases Damage Resistance by 10%
4 Accuracy Increases Melee Accuracy by 10%
Enchantment Increases Damage Resistance by 10%
6 Savagery Increases Melee Damage by 12.5%
Remedy Increases Damage Resistance by 5% and Special Resistance by 33%
8 Swiftness Increases Attack Speed by 7.5%
Mender Increases Healing amounts received from Players by 25%
10 Vicious Increases Melee Damage by 20% when target below 66% Hit Points
Mutation Reduces Ability cooldowns by 3 Seconds