Sanctuary Dungeon: Difference between revisions
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Concept | Concept | ||
During Friday Night Reset each week, one of our core dungeons will be randomly selected as the Sanctuary Dungeon for the duration of the next week | During Friday Night Reset each week, one of our core dungeons will be randomly selected as the Sanctuary Dungeon for the duration of the next week | ||
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Viewing the Sanctuary Dungeon | Viewing the Sanctuary Dungeon | ||
The current Sanctuary Dungeon will always be listed at the top of the Region Bonuses menu that players can access by double-clicking any "Region Bonus Board" near each Bank in town | |||
• The current Sanctuary Dungeon will always be listed at the top of the Region Bonuses menu that players can access by double-clicking any "Region Bonus Board" near each Bank in town | |||
[[File:sanc2.png]] | [[File:sanc2.png]] | ||
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Criminal Actions | Criminal Actions | ||
Players cannot commit any Criminal Actions while inside of the Sanctuary dungeon | |||
• Players cannot commit any Criminal Actions while inside of the Sanctuary dungeon | |||
[[File:sanc4.png]] | [[File:sanc4.png]] | ||
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Loot and Harvest Adjustments | Loot and Harvest Adjustments | ||
Gold values of Creatures and Dungeon Chests (and resulting Loot and Experience) inside of the Sanctuary dungeon will be reduced to 50% of normal | |||
Leather Skinning amounts inside of the Sanctuary dungeon will be reduced to 50% of normal | • Gold values of Creatures and Dungeon Chests (and resulting Loot and Experience) inside of the Sanctuary dungeon will be reduced to 50% of normal | ||
Mining will not be allowed inside of the Sanctuary Dungeon | |||
• Leather Skinning amounts inside of the Sanctuary dungeon will be reduced to 50% of normal | |||
• Mining will not be allowed inside of the Sanctuary Dungeon | |||
Murderers and Sanctuary Dungeons | Murderers and Sanctuary Dungeons | ||
Murderers will not be allowed into the Sanctuary Dungeon | |||
Any Murderers already inside of a dungeon that becomes a Sanctuary Dungeon (on Friday night) will be ejected to Corpse Creek | • Murderers will not be allowed into the Sanctuary Dungeon | ||
• Any Murderers already inside of a dungeon that becomes a Sanctuary Dungeon (on Friday night) will be ejected to Corpse Creek | |||
[[File:sanc5.png]] | [[File:sanc5.png]] | ||
Society Jobs and Guild Favors | Society Jobs and Guild Favors | ||
There will not be any Society Jobs generated for the Sanctuary Dungeon | |||
Guilds will not be able to activate Guild Favors for a Sanctuary Dungeon | • There will not be any Society Jobs generated for the Sanctuary Dungeon | ||
If a guild already has a Guild Favor activated for a dungeon that becomes the Sanctuary Dungeon, and the Guild Favor has 50% or more of its duration remaining, it will be refunded to the Guild | |||
• Guilds will not be able to activate Guild Favors for a Sanctuary Dungeon | |||
• If a guild already has a Guild Favor activated for a dungeon that becomes the Sanctuary Dungeon, and the Guild Favor has 50% or more of its duration remaining, it will be refunded to the Guild | |||
Bosses/Mini-Bosses and Contested Spawns | Bosses/Mini-Bosses and Contested Spawns | ||
When a Contested Boss spawns in Sanctuary, players will be Orange to each as normally would happen at any other Contested Boss Spawn | |||
When a Guild summons a Boss, all players will be Orange to each other in the room as normally would happen at any other Summoned Boss | • When a Contested Boss spawns in Sanctuary, players will be Orange to each as normally would happen at any other Contested Boss Spawn | ||
Boss Loot is halved, just like all other monster loot in the Sanctuary Dungeon | |||
• When a Guild summons a Boss, all players will be Orange to each other in the room as normally would happen at any other Summoned Boss | |||
• Boss Loot is halved, just like all other monster loot in the Sanctuary Dungeon |
Revision as of 13:51, 25 June 2023
Concept
During Friday Night Reset each week, one of our core dungeons will be randomly selected as the Sanctuary Dungeon for the duration of the next week
The Sanctuary Dungeon becomes a "protected" dungeon where players cannot commit Criminal Actions inside
As a trade off, Loot Drops and Experience earned in the Sanctuary Dungeon will be reduced
Viewing the Sanctuary Dungeon
• The current Sanctuary Dungeon will always be listed at the top of the Region Bonuses menu that players can access by double-clicking any "Region Bonus Board" near each Bank in town
Players can also view the current Sanctuary Dungeon from any Donation Map in a house (purchasable in the Prevalia Market)
Criminal Actions
• Players cannot commit any Criminal Actions while inside of the Sanctuary dungeon
Loot and Harvest Adjustments
• Gold values of Creatures and Dungeon Chests (and resulting Loot and Experience) inside of the Sanctuary dungeon will be reduced to 50% of normal
• Leather Skinning amounts inside of the Sanctuary dungeon will be reduced to 50% of normal
• Mining will not be allowed inside of the Sanctuary Dungeon
Murderers and Sanctuary Dungeons
• Murderers will not be allowed into the Sanctuary Dungeon
• Any Murderers already inside of a dungeon that becomes a Sanctuary Dungeon (on Friday night) will be ejected to Corpse Creek
Society Jobs and Guild Favors
• There will not be any Society Jobs generated for the Sanctuary Dungeon
• Guilds will not be able to activate Guild Favors for a Sanctuary Dungeon
• If a guild already has a Guild Favor activated for a dungeon that becomes the Sanctuary Dungeon, and the Guild Favor has 50% or more of its duration remaining, it will be refunded to the Guild
Bosses/Mini-Bosses and Contested Spawns
• When a Contested Boss spawns in Sanctuary, players will be Orange to each as normally would happen at any other Contested Boss Spawn
• When a Guild summons a Boss, all players will be Orange to each other in the room as normally would happen at any other Summoned Boss
• Boss Loot is halved, just like all other monster loot in the Sanctuary Dungeon