Phoenix: Difference between revisions

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| Cooldown
| Cooldown
| Fires projectiles at a target up to 12 tiles away, inflicting 3 hits each dealing (SpellDamageMax * 0.6) damage that ignores armor to the target
| Fires projectiles at a target up to 12 tiles away, inflicting 3 hits each dealing (SpellDamageMax * 0.6) damage that ignores armor to the target
|-
| Spell Surge
| Passive
| Has a 15% chance on spellcast to increase Damage of the next spellcast within 10 seconds by 125%
|}
|}


===Trait Group===
===Trait Group===
{{SpellbeastPetTraits}}
{{SpellbeastPetTraits}}

Revision as of 22:01, 28 August 2023

Creature Stats


Phoenix
Slayer Difficulty GoldValue Hits MinDmg MaxDmg Wrestling Armor Resist
Beastial 146.6 1,400 5,000 15 25 90 25 175
Parry AtkSpd Magery MinSpellDmg MaxSpellDmg Poison PoisonResist Stealth
150 30 40


Tameable Stats


Phoenix
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Spellbeast 4 120 350 38 56 70 25 125
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
38 56


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
43.74 10.93 437 791 152 0 43.74 10.93 437 791 152


Abilities

Name Type Description
Spellburn Passive Has a 15% chance on spellcast to inflict an additional (SpellDamageMax * 1.0) damage that ignores armor to the target
Epic Barrage Cooldown Fires projectiles at a target up to 12 tiles away, inflicting 3 hits each dealing (SpellDamageMax * 0.6) damage that ignores armor to the target
Spell Surge Passive Has a 15% chance on spellcast to increase Damage of the next spellcast within 10 seconds by 125%

Trait Group

Spellbeast Trait Group
Level Name Description
2 Predator Increases All Damage by 10%
Survival Increases Damage Resistance by 10%
4 Potency Increases Charged Spell chance by 25%
Enchantment Increases Damage Resistance by 10%
6 Sorcery Increases Spell Damage by 12.5%
Mutation Reduces Ability cooldowns by 3 Seconds
8 Swiftness Increases Attack Speed by 7.5%
Breach Spells ignore 50 Magic Resist on target
10 Smite Increases Spell Damage by 20% when target below 66% Hit Points
Vengeance Increases Cooldown Ability damage by 50%