Cave Gorger: Difference between revisions

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| Gorge
| Gorge
| Cooldown
| Cooldown
| Inflicts (DamageMax * 2.0) damage against an entangled, hindered, or hamstrung target up to 1 tile away and restores 2.5% of maximum hit points
| Inflicts (DamageMax * 2.0) damage against an entangled, hindered, or hamstrung target up to 1 tile away and restores 5% of maximum hit points
|}
|}


===Trait Group===
===Trait Group===
{{SpiderPetTraits}}
{{SpiderPetTraits}}

Revision as of 22:02, 28 August 2023

Creature Stats

Slayer Difficulty GoldValue Hits MinDmg MaxDmg Wrestling Armor Resist
Construct 82.3 800 4,000 30 40 90 25 25
Parry AtkSpd Magery MinSpellDmg MaxSpellDmg Poison PoisonResist Stealth
Greater 40%


Tameable Stats


Cave Gorger
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Spider 3 110 400 36 52 80 25 50
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
30 Greater 33%


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
29.08 9.69 290 572 121 0.07 31.12 10.37 311 612 129


Abilities

Name Type Description
Grasp Passive Has a (5% + (Control Slots * 5%)) chance on melee hit to entangle creatures for 6 seconds or hamstring players
Sting Passive On successful melee hit, if target is already poisoned (greater or above), has Poisoning Skill % chance to inflict (DamageMax * 0.25) damage which ignores armor
Gorge Cooldown Inflicts (DamageMax * 2.0) damage against an entangled, hindered, or hamstrung target up to 1 tile away and restores 5% of maximum hit points

Trait Group

Spider Trait Group
Level Name Description
2 Predator Increases All Damage by 10%
Survival Increases Damage Resistance by 10%
4 Accuracy Increases Melee Accuracy by 10%
Tolerance Increases Damage Resistance by 5% and Poison Resistance by 33%
6 Venom Increases Melee Damage by 20% to Poisoned targets (Greater or above)
Mender Increases Healing amounts received from Players by 25%
8 Swiftness Increases Attack Speed by 7.5%
Opportunity Increases Melee Damage by 30% when target is Movement Impaired
10 Vicious Increases Melee Damage by 20% when target below 66% Hit Points
Toxins Increases Poison Damage by 30%