Monster Shuffle: Difference between revisions
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| style="text-align: center; vertical-align: middle; background-color:#000000;" | Opilion | | style="text-align: center; vertical-align: middle; background-color:#000000;" | Opilion | ||
| style="text-align: center; background-color:#000000;" | Opilion Worker | | style="text-align: center; background-color:#000000;" | Opilion Worker | ||
| style="text-align: center; background-color:#000000;" | Opilion | [[File:opilionopilionworker.jpg|center|link=]] | ||
| style="text-align: center; background-color:#000000;" | Opilion Mage | |||
[[File:opilionopilionmage.jpg|center|link=]] | |||
| style="text-align: center; background-color:#000000;" | Opilion Conservator | | style="text-align: center; background-color:#000000;" | Opilion Conservator | ||
[[File:opilionopilionconservator.jpg|center|link=]] | |||
| style="text-align: center; vertical-align: middle; background-color:#000000;" | 1.70 | | style="text-align: center; vertical-align: middle; background-color:#000000;" | 1.70 | ||
|- style="vertical-align: top;" | |- style="vertical-align: top;" | ||
| style="text-align: center; vertical-align: middle; background-color:#000000;" | Ostard | | style="text-align: center; vertical-align: middle; background-color:#000000;" | Ostard | ||
| style="text-align: center; background-color:#000000;" | Desert Ostard | | style="text-align: center; background-color:#000000;" | Desert Ostard | ||
[[File:ostarddesert.jpg|center|link=]] | |||
| style="text-align: center; background-color:#000000;" | Forest Ostard | | style="text-align: center; background-color:#000000;" | Forest Ostard | ||
[[File:ostardforest.jpg|center|link=]] | |||
| style="text-align: center; background-color:#000000;" | Frenzied Ostard | | style="text-align: center; background-color:#000000;" | Frenzied Ostard | ||
[[File:ostardfrenzied.jpg|center|link=]] | |||
| style="text-align: center; vertical-align: middle; background-color:#000000;" | 1.25 | | style="text-align: center; vertical-align: middle; background-color:#000000;" | 1.25 | ||
|- style="vertical-align: top;" | |- style="vertical-align: top;" | ||
| style="text-align: center; vertical-align: middle; background-color:#000000;" | Reanimated | | style="text-align: center; vertical-align: middle; background-color:#000000;" | Reanimated | ||
| style="text-align: center; background-color:#000000;" | Flesh Hound | | style="text-align: center; background-color:#000000;" | Flesh Hound | ||
[[File:reanimatedfleshhound.jpg|center|link=]] | |||
| style="text-align: center; background-color:#000000;" | Shambler | | style="text-align: center; background-color:#000000;" | Shambler | ||
[[File:reanimatedshambler.jpg|center|link=]] | |||
| style="text-align: center; background-color:#000000;" | Abomination | | style="text-align: center; background-color:#000000;" | Abomination | ||
[[File:reanimatedabomination.jpg|center|link=]] | |||
| style="text-align: center; vertical-align: middle; background-color:#000000;" | 1.55 | | style="text-align: center; vertical-align: middle; background-color:#000000;" | 1.55 | ||
|- style="vertical-align: top;" | |- style="vertical-align: top;" | ||
| style="text-align: center; vertical-align: middle; background-color:#000000;" | Reptilian | | style="text-align: center; vertical-align: middle; background-color:#000000;" | Reptilian | ||
| style="text-align: center; background-color:#000000;" | Primordial | | style="text-align: center; background-color:#000000;" | Primordial | ||
[[File:reptilianprimordial.jpg|center|link=]] | |||
| style="text-align: center; background-color:#000000;" | Lizardman | | style="text-align: center; background-color:#000000;" | Lizardman | ||
[[File:reptilianlizardman.jpg|center|link=]] | |||
| style="text-align: center; background-color:#000000;" | Wyvern | | style="text-align: center; background-color:#000000;" | Wyvern | ||
[[File:reptilianwyvern.jpg|center|link=]] | |||
| style="text-align: center; vertical-align: middle; background-color:#000000;" | 1.65 | | style="text-align: center; vertical-align: middle; background-color:#000000;" | 1.65 | ||
|- style="vertical-align: top;" | |- style="vertical-align: top;" | ||
| style="text-align: center; vertical-align: middle; background-color:#000000;" | Sentinel | | style="text-align: center; vertical-align: middle; background-color:#000000;" | Sentinel | ||
| style="text-align: center; background-color:#000000;" | Observer | | style="text-align: center; background-color:#000000;" | Observer | ||
[[File:sentinelobserver.jpg|center|link=]] | |||
| style="text-align: center; background-color:#000000;" | Overseer | | style="text-align: center; background-color:#000000;" | Overseer | ||
[[File:sentineloverseer.jpg|center|link=]] | |||
| style="text-align: center; background-color:#000000;" | Molten Idol | | style="text-align: center; background-color:#000000;" | Molten Idol | ||
[[File:sentinelmoltenidol.jpg|center|link=]] | |||
| style="text-align: center; vertical-align: middle; background-color:#000000;" | 1.80 | | style="text-align: center; vertical-align: middle; background-color:#000000;" | 1.80 | ||
|- style="vertical-align: top;" | |- style="vertical-align: top;" | ||
| style="text-align: center; vertical-align: middle; background-color:#000000;" | Shapeshifter | | style="text-align: center; vertical-align: middle; background-color:#000000;" | Shapeshifter | ||
| style="text-align: center; background-color:#000000;" | Garou | | style="text-align: center; background-color:#000000;" | Garou | ||
[[File:shpeshiftergarou.jpg|center|link=]] | |||
| style="text-align: center; background-color:#000000;" | Lycanthrope | | style="text-align: center; background-color:#000000;" | Lycanthrope | ||
[[File:shpeshifterlycanthrope.jpg|center|link=]] | |||
| style="text-align: center; background-color:#000000;" | Malform | | style="text-align: center; background-color:#000000;" | Malform | ||
[[File:shpeshiftermalform.jpg|center|link=]] | |||
| style="text-align: center; vertical-align: middle; background-color:#000000;" | 2.20 | | style="text-align: center; vertical-align: middle; background-color:#000000;" | 2.20 | ||
|- style="vertical-align: top;" | |- style="vertical-align: top;" | ||
| style="text-align: center; vertical-align: middle; background-color:#000000;" | Skeletal | | style="text-align: center; vertical-align: middle; background-color:#000000;" | Skeletal | ||
| style="text-align: center; background-color:#000000;" | Skeleton | | style="text-align: center; background-color:#000000;" | Skeleton | ||
[[File:skeletalskeleton.jpg|center|link=]] | |||
| style="text-align: center; background-color:#000000;" | Skeletal Guardian | | style="text-align: center; background-color:#000000;" | Skeletal Guardian | ||
[[File:skeletalskeletalguardian.jpg|center|link=]] | |||
| style="text-align: center; background-color:#000000;" | Skeletal Fiend | | style="text-align: center; background-color:#000000;" | Skeletal Fiend | ||
[[File:skeletalskeletalfiend.jpg|center|link=]] | |||
| style="text-align: center; vertical-align: middle; background-color:#000000;" | 1.35 | | style="text-align: center; vertical-align: middle; background-color:#000000;" | 1.35 | ||
|- style="vertical-align: top;" | |- style="vertical-align: top;" |
Revision as of 05:11, 28 May 2019
How to Play
- Players can play Monster Shuffle by double-clicking either a Monster Shuffle Table or Monster Shuffle Cup which are situated against the western wall of the Prevalia Casino (each table has a flashing animation)
- Each game of Monster Shuffle costs 250 gold
- Players can click the "Add 1,000 to Balance" button to withdraw 1,000 gold from their bank account and add it to their Monster Shuffle balance
- If a player leaves the Casino in the middle of a game, they can return later and will have the same balance and game status that they had when they left
- When done playing, players must click the "Collect Balance and Leave" button to deposit their current Balance back into their bank box
Rules of Play
- Players begin by clicking the Roll button at the bottom center of the Monster Shuffle menu, which removes 250 Gold from the player's Balance
- The player will then be given three randomized creatures in each of their Monster Shuffle Cups
- There are 30 different potential Creature Groups (such as Draconic, Skeletal, Reptile, etc)
- Each individual Creature Group itself has 3 different creatures: a Common, an Uncommon, and a Rare creature (making for a total of 90 possible creatures)
- Player rewards are adjusted based on the Creature Group as well as the Rarity of creatures involved in the players result
- After a player's initial Roll, they are given the option for each creature to either Keep it or to Reroll it and receive a new creature
- Players can click the Diamond button under each cup to toggle whether to Keep that creature or Reroll it
- Players can choose to Keep or Reroll any number of creatures
- When the player is content with their selections, they will click the Resolve button to proceed to the final result
Results
- For each creature the player has opted to Reroll, they will receive a new randomized creature in that cup
- The game will then check and see whether the player has ended with a winning combination of creatures, and if so, determine rewards
Players win by having any of the following among their results:
- Two creatures belonging to the same Creature Group
- Three creatures belonging to the same Creature Group
- Two of the exact same creature (considered a "Match")
- Three of the exact same creature (also considered a "Match)
- To win the Jackpot, you must match 3 Daemons
Creature Groups and Types
Group | Common | Uncommon | Rare | Rarity Scalar |
---|---|---|---|---|
Aberration | Calamity | Coagulator | Otyugh | 2.15 |
Amphibian | Giant Frog | Chameleon | Colossal Poison Dart Frog | 1.05 |
Arachnid | Swamp Spider | Giant Spider | Colossal Black Widow | 1.40 |
Arboreal | Myconid | Wildwood Guardian | Wildwood Reaper | 2.45 |
Canine | Wolf | Wolfhound | Hellhound | 1.45 |
Carrion | Giant Rat | Corpse Eater | Carrion Beetle | 1.15 |
Daemonic | Imp | Gargoyle | Daemon | 1.20 |
Demihuman | Headless | Orc | Ratman | 2.40 |
Draconic | Dragon Whelp | Drake | Dragon | 2.35 |
Earthen | Earth Elemental | Volcanite | Living Earth | 1.10 |
Farmland | Pig | Cow | Horse | 1.85 |
Fey | Dryad | Faery | Fey Spirit Matron | 2.10 |
Flora | Corpser | Noxweed | Deathstalk | 2.00 |
Ghostly | Ghoul | Banshee | Shadowguard | 2.50 |
Insectoid | Scorpion | Fire Ant | Sand Crawler | 1.30 |
Minotaur | Minotaur | Minotaur Berserker | Minotaur Runesmith | 2.25 |
Ogroid | Ogre | Troll | Ettin | 1.50 |
Ophidian | Ophidian Warrior | Ophidian Mage | Ophidian Matron | 1.95 |
Opilion | Opilion Worker | Opilion Mage | Opilion Conservator | 1.70 |
Ostard | Desert Ostard | Forest Ostard | Frenzied Ostard | 1.25 |
Reanimated | Flesh Hound | Shambler | Abomination | 1.55 |
Reptilian | Primordial | Lizardman | Wyvern | 1.65 |
Sentinel | Observer | Overseer | Molten Idol | 1.80 |
Shapeshifter | Garou | Lycanthrope | Malform | 2.20 |
Skeletal | Skeleton | Skeletal Guardian | Skeletal Fiend | 1.35 |
Spitter | Giant Swamp Slug | Colossal Swamp Slug | Corpse Purger | 2.05 |
Stealther | Jaguar | Creeping Earth | Temple Guardian | 1.60 |
Terathan | Terathan Drone | Terathan Warrior | Terathan Matron | 1.75 |
Unliving | Zombie | Revenant | Lich Magus | 1.90 |
Vampiric | Vampire Bat | Corpsebride | Vampire | 2.30 |
Rewards
- Players earn a baseline amount of gold for each winning result based on the type of result
- Reward amounts can then be further multiplied based on the Rarity of the individual creatures involved as well as which Creature Group they belong to
- Each Creature Group has its own Group Bonus Multiplier which modifies how often the creature comes up (higher value = lower frequency) but also improves the gold reward amount
- The Rarity of the individual creatures involved in a "Match" affects how often that creature comes up (higher rarity = lower frequency) but also improves the gold reward amount
- Group Bonus and Match Bonus multipliers are displayed as text underneath each creature's cup
- Players who have winning results also have a chance to earn unique loot items (chances are scaled based on creature rarity and odds of result type)