Trapdoor Spider: Difference between revisions

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(Adding TamedScalarLevel template.)
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===Trait Group===
{{TamedScalarLevels}}
{{SpiderPetTraits}}

Revision as of 19:21, 30 November 2023

Creature Stats


Trapdoor Spider
Slayer Difficulty GoldValue Hits MinDmg MaxDmg Wrestling Armor
Beastial 5.4 50 250 8 16 60 25
Resist Magery EvalInt Poisoning Poison PoisonResist Stealth
25 40 Greater 40%


Tameable Stats


Trapdoor Spider
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Spider 1 75 125 8 12 50 25 50
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
10 Greater 33% 100


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
7.39 7.39 73 157 43 0.315 9.72 9.72 97 206 56


Abilities

Name Type Description
Swarm Passive Gains +2% melee and spell damage for each tamed creature owned by controller (including itself) attacking the same target
Backstab Passive If stealthed, creature's next melee attack gains +25% accuracy and deals +150% damage
Sting Passive On successful melee hit, if target is already poisoned (greater or above), has Poisoning Skill % chance to inflict (DamageMax * 0.25) damage which ignores armor
Vanish Cooldown Creature immediately enters stealth
Web Cooldown Has a (5 + (Control Slots * 5%)) chance on melee attack to hinder creatures for 3 seconds or hamstring players


Tamed Stats and Skills

  • Followers only use one form of combat, Melee or Spells, each follower's combat type is shown by their damage range stat, i.e. "Melee Damage" or "Spell Damage"
  • Tamed creatures will automatically receive scalar bonuses to Stats and Skills applied at each level
  • Tamed creatures can gain experience up to level 15, the first 10 levels giving twice as much bonus as the last 5 as shown in the table below
Level 1-10 Level 10-15
Stat Increment Per Level Level 10 Stat Increment Per Level Level 15
Hits +10% +100% Hits +5% +125%
Attack Speed +2.5% +25% Attack Speed +1.25% +31.25%
Wrestling +5.0% +50% Wrestling +2.5% +62.5%
Armor +2.5 +25 Armor +1.0 +30
Magic Resist +5.0 +50 Magic Resist +2.0 +60
Poisoning +2.5% +25% Poisoning +2.35% +31.25%