PvP Damage Cap: Difference between revisions
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===Supplemental Skills=== | ===Supplemental Skills=== | ||
Supplemental Damage skills provide | Supplemental Damage skills provide 10% * (skill / 100) damage bonus in PvP | ||
* [[Blacksmithy]] (metal weapons only) | * [[Blacksmithy]] (metal weapons only) |
Revision as of 12:57, 25 June 2024
Summary
There are two separate damage caps in PvP; Melee and Spellcasting:
Damage Cap Type | Description |
---|---|
Melee | Tactics + Anatomy + Total of 20% Damage Bonus from all Supplemental skills |
Spellcasting | Evaluating Intelligence + Total of 10% Damage Bonus from all Supplemental skills |
Supplemental Skills
Supplemental Damage skills provide 10% * (skill / 100) damage bonus in PvP
- Blacksmithy (metal weapons only)
- Camping
- Carpentry (wooden weapons only)
- Chivalry
- Fishing (spears only)
- Forensic Evaluation
- Inscription (only martial manuals or magery, when casting from a scroll)
- Lumberjacking (axes only)
- Mining (maces only)
- Necromancy
- Tracking