Creature Looting Rights: Difference between revisions
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TheGmaster (talk | contribs) m (Updated to reflect the 2024 Phase 1 Rebalance) |
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[[Category: Bosses]] | [[Category: Bosses]] | ||
==Summary== | ==Summary== | ||
* Guild Alliances are not factored in looting rights for creatures | * Guild Alliances are not factored in looting rights for creatures | ||
* Boss-level creatures (except Shrine Bosses) will have Blue corpses if a player does not have rights to loot them | * Boss-level creatures (except Shrine Bosses) will have Blue corpses if a player does not have rights to loot them | ||
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===Against Normal Creatures=== | ===Against Normal Creatures=== | ||
* Player is the top damaging player towards the creature | * Player is the top damaging player towards the creature | ||
* If the creature has less then 100,000 hp, the first player (within the creature's 2 minute damage history) to attack the creature gets a bonus as if they dealt an additional +15% damage towards the creature. | |||
* A player is in the same Guild as the top damaging player | * A player is in the same Guild as the top damaging player | ||
* A player is in the same Party as the top damaging player | * A player is in the same Party as the top damaging player |
Latest revision as of 02:04, 12 November 2024
Summary
- Guild Alliances are not factored in looting rights for creatures
- Boss-level creatures (except Shrine Bosses) will have Blue corpses if a player does not have rights to loot them
- The corpse will appear as Red if the player DOES have looting rights
Players have looting rights to creatures if any the following occurs:
Against Normal Creatures
- Player is the top damaging player towards the creature
- If the creature has less then 100,000 hp, the first player (within the creature's 2 minute damage history) to attack the creature gets a bonus as if they dealt an additional +15% damage towards the creature.
- A player is in the same Guild as the top damaging player
- A player is in the same Party as the top damaging player
Against Boss Creatures
- Player is the top damaging player towards the creature
- A player is in the same Guild as the top damaging player
- A player is in the same Party as the top damaging player
- A player's total damage percent dealt (i.e. their damage dealt divided by damage dealt by all players) meets the "Player Damage Percent Threshold" of the boss type
- A player is in the same Guild or same Party of a player whose damage percent dealt meets the looting "Player Damage Percent Threshold" of the boss type
- A player is in a Guild whose total combined damage percent dealt from all players in the guild to the creature meets the "Guild Damage Percent Threshold" of the boss type
Player Damage Percent Thresholds
- Lore Boss: 10%
- Mini-Boss: 10%
- Boss: 5%
- Omni Boss: 2%
- Event Boss: 2%
Guild Damage Percent Thresholds
- Lore Boss: 30%
- Mini-Boss: 30%
- Boss: 15%
- Omni Boss: 6%
- Event Boss: 6%